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The lack of large-scale real datasets with annotations makes transfer learning a necessity for video activity understanding. We aim to develop an effective method for few-shot transfer learning for first-person action classification. We leverage independently trained local visual cues to learn representations that can be transferred from a source domain, which provides primitive action labels, to a different target domain -- using only a handful of examples. Visual cues we employ include object-object interactions, hand grasps and motion within regions that are a function of hand locations. We employ a framework based on meta-learning to extract the distinctive and domain invariant components of the deployed visual cues. This enables transfer of action classification models across public datasets captured with diverse scene and action configurations. We present comparative results of our transfer learning methodology and report superior results over state-of-the-art action classification approaches for both inter-class and inter-dataset transfer.
Fine-grained action recognition is attracting increasing attention due to the emerging demand of specific action understanding in real-world applications, whereas the data of rare fine-grained categories is very limited. Therefore, we propose the few-shot fine-grained action recognition problem, aiming to recognize novel fine-grained actions with only few samples given for each class. Although progress has been made in coarse-grained actions, existing few-shot recognition methods encounter two issues handling fine-grained actions: the inability to capture subtle action details and the inadequacy in learning from data with low inter-class variance. To tackle the first issue, a human vision inspired bidirectional attention module (BAM) is proposed. Combining top-down task-driven signals with bottom-up salient stimuli, BAM captures subtle action details by accurately highlighting informative spatio-temporal regions. To address the second issue, we introduce contrastive meta-learning (CML). Compared with the widely adopted ProtoNet-based method, CML generates more discriminative video representations for low inter-class variance data, since it makes full use of potential contrastive pairs in each training episode. Furthermore, to fairly compare different models, we establish specific benchmark protocols on two large-scale fine-grained action recognition datasets. Extensive experiments show that our method consistently achieves state-of-the-art performance across evaluated tasks.
Few-shot learning (FSL) for action recognition is a challenging task of recognizing novel action categories which are represented by few instances in the training data. In a more generalized FSL setting (G-FSL), both seen as well as novel action categories need to be recognized. Conventional classifiers suffer due to inadequate data in FSL setting and inherent bias towards seen action categories in G-FSL setting. In this paper, we address this problem by proposing a novel ProtoGAN framework which synthesizes additional examples for novel categories by conditioning a conditional generative adversarial network with class prototype vectors. These class prototype vectors are learnt using a Class Prototype Transfer Network (CPTN) from examples of seen categories. Our synthesized examples for a novel class are semantically similar to real examples belonging to that class and is used to train a model exhibiting better generalization towards novel classes. We support our claim by performing extensive experiments on three datasets: UCF101, HMDB51 and Olympic-Sports. To the best of our knowledge, we are the first to report the results for G-FSL and provide a strong benchmark for future research. We also outperform the state-of-the-art method in FSL for all the aforementioned datasets.
Meta-learning has been the most common framework for few-shot learning in recent years. It learns the model from collections of few-shot classification tasks, which is believed to have a key advantage of making the training objective consistent with the testing objective. However, some recent works report that by training for whole-classification, i.e. classification on the whole label-set, it can get comparable or even better embedding than many meta-learning algorithms. The edge between these two lines of works has yet been underexplored, and the effectiveness of meta-learning in few-shot learning remains unclear. In this paper, we explore a simple process: meta-learning over a whole-classification pre-trained model on its evaluation metric. We observe this simple method achieves competitive performance to state-of-the-art methods on standard benchmarks. Our further analysis shed some light on understanding the trade-offs between the meta-learning objective and the whole-classification objective in few-shot learning.
Although there has been significant research in egocentric action recognition, most methods and tasks, including EPIC-KITCHENS, suppose a fixed set of action classes. Fixed-set classification is useful for benchmarking methods, but is often unrealistic in practical settings due to the compositionality of actions, resulting in a functionally infinite-cardinality label set. In this work, we explore generalization with an open set of classes by unifying two popular approaches: few- and zero-shot generalization (the latter which we reframe as cross-modal few-shot generalization). We propose a new set of splits derived from the EPIC-KITCHENS dataset that allow evaluation of open-set classification, and use these splits to show that adding a metric-learning loss to the conventional direct-alignment baseline can improve zero-shot classification by as much as 10%, while not sacrificing few-shot performance.
One of the key limitations of modern deep learning approaches lies in the amount of data required to train them. Humans, by contrast, can learn to recognize novel categories from just a few examples. Instrumental to this rapid learning ability is the compositional structure of concept representations in the human brain --- something that deep learning models are lacking. In this work, we make a step towards bridging this gap between human and machine learning by introducing a simple regularization technique that allows the learned representation to be decomposable into parts. Our method uses category-level attribute annotations to disentangle the feature space of a network into subspaces corresponding to the attributes. These attributes can be either purely visual, like object parts, or more abstract, like openness and symmetry. We demonstrate the value of compositional representations on three datasets: CUB-200-2011, SUN397, and ImageNet, and show that they require fewer examples to learn classifiers for novel categories.