No Arabic abstract
Understanding the world in 3D is a critical component of urban autonomous driving. Generally, the combination of expensive LiDAR sensors and stereo RGB imaging has been paramount for successful 3D object detection algorithms, whereas monocular image-only methods experience drastically reduced performance. We propose to reduce the gap by reformulating the monocular 3D detection problem as a standalone 3D region proposal network. We leverage the geometric relationship of 2D and 3D perspectives, allowing 3D boxes to utilize well-known and powerful convolutional features generated in the image-space. To help address the strenuous 3D parameter estimations, we further design depth-aware convolutional layers which enable location specific feature development and in consequence improved 3D scene understanding. Compared to prior work in monocular 3D detection, our method consists of only the proposed 3D region proposal network rather than relying on external networks, data, or multiple stages. M3D-RPN is able to significantly improve the performance of both monocular 3D Object Detection and Birds Eye View tasks within the KITTI urban autonomous driving dataset, while efficiently using a shared multi-class model.
Current geometry-based monocular 3D object detection models can efficiently detect objects by leveraging perspective geometry, but their performance is limited due to the absence of accurate depth information. Though this issue can be alleviated in a depth-based model where a depth estimation module is plugged to predict depth information before 3D box reasoning, the introduction of such module dramatically reduces the detection speed. Instead of training a costly depth estimator, we propose a rendering module to augment the training data by synthesizing images with virtual-depths. The rendering module takes as input the RGB image and its corresponding sparse depth image, outputs a variety of photo-realistic synthetic images, from which the detection model can learn more discriminative features to adapt to the depth changes of the objects. Besides, we introduce an auxiliary module to improve the detection model by jointly optimizing it through a depth estimation task. Both modules are working in the training time and no extra computation will be introduced to the detection model. Experiments show that by working with our proposed modules, a geometry-based model can represent the leading accuracy on the KITTI 3D detection benchmark.
Monocular 3D object detection is a key problem for autonomous vehicles, as it provides a solution with simple configuration compared to typical multi-sensor systems. The main challenge in monocular 3D detection lies in accurately predicting object depth, which must be inferred from object and scene cues due to the lack of direct range measurement. Many methods attempt to directly estimate depth to assist in 3D detection, but show limited performance as a result of depth inaccuracy. Our proposed solution, Categorical Depth Distribution Network (CaDDN), uses a predicted categorical depth distribution for each pixel to project rich contextual feature information to the appropriate depth interval in 3D space. We then use the computationally efficient birds-eye-view projection and single-stage detector to produce the final output bounding boxes. We design CaDDN as a fully differentiable end-to-end approach for joint depth estimation and object detection. We validate our approach on the KITTI 3D object detection benchmark, where we rank 1st among published monocular methods. We also provide the first monocular 3D detection results on the newly released Waymo Open Dataset. We provide a code release for CaDDN which is made available.
Geometry Projection is a powerful depth estimation method in monocular 3D object detection. It estimates depth dependent on heights, which introduces mathematical priors into the deep model. But projection process also introduces the error amplification problem, in which the error of the estimated height will be amplified and reflected greatly at the output depth. This property leads to uncontrollable depth inferences and also damages the training efficiency. In this paper, we propose a Geometry Uncertainty Projection Network (GUP Net) to tackle the error amplification problem at both inference and training stages. Specifically, a GUP module is proposed to obtains the geometry-guided uncertainty of the inferred depth, which not only provides high reliable confidence for each depth but also benefits depth learning. Furthermore, at the training stage, we propose a Hierarchical Task Learning strategy to reduce the instability caused by error amplification. This learning algorithm monitors the learning situation of each task by a proposed indicator and adaptively assigns the proper loss weights for different tasks according to their pre-tasks situation. Based on that, each task starts learning only when its pre-tasks are learned well, which can significantly improve the stability and efficiency of the training process. Extensive experiments demonstrate the effectiveness of the proposed method. The overall model can infer more reliable object depth than existing methods and outperforms the state-of-the-art image-based monocular 3D detectors by 3.74% and 4.7% AP40 of the car and pedestrian categories on the KITTI benchmark.
Monocular 3D object detection aims to extract the 3D position and properties of objects from a 2D input image. This is an ill-posed problem with a major difficulty lying in the information loss by depth-agnostic cameras. Conventional approaches sample 3D bounding boxes from the space and infer the relationship between the target object and each of them, however, the probability of effective samples is relatively small in the 3D space. To improve the efficiency of sampling, we propose to start with an initial prediction and refine it gradually towards the ground truth, with only one 3d parameter changed in each step. This requires designing a policy which gets a reward after several steps, and thus we adopt reinforcement learning to optimize it. The proposed framework, Reinforced Axial Refinement Network (RAR-Net), serves as a post-processing stage which can be freely integrated into existing monocular 3D detection methods, and improve the performance on the KITTI dataset with small extra computational costs.
Virtual 3D try-on can provide an intuitive and realistic view for online shopping and has a huge potential commercial value. However, existing 3D virtual try-on methods mainly rely on annotated 3D human shapes and garment templates, which hinders their applications in practical scenarios. 2D virtual try-on approaches provide a faster alternative to manipulate clothed humans, but lack the rich and realistic 3D representation. In this paper, we propose a novel Monocular-to-3D Virtual Try-On Network (M3D-VTON) that builds on the merits of both 2D and 3D approaches. By integrating 2D information efficiently and learning a mapping that lifts the 2D representation to 3D, we make the first attempt to reconstruct a 3D try-on mesh only taking the target clothing and a person image as inputs. The proposed M3D-VTON includes three modules: 1) The Monocular Prediction Module (MPM) that estimates an initial full-body depth map and accomplishes 2D clothes-person alignment through a novel two-stage warping procedure; 2) The Depth Refinement Module (DRM) that refines the initial body depth to produce more detailed pleat and face characteristics; 3) The Texture Fusion Module (TFM) that fuses the warped clothing with the non-target body part to refine the results. We also construct a high-quality synthesized Monocular-to-3D virtual try-on dataset, in which each person image is associated with a front and a back depth map. Extensive experiments demonstrate that the proposed M3D-VTON can manipulate and reconstruct the 3D human body wearing the given clothing with compelling details and is more efficient than other 3D approaches.