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CallE: An Effect System for Method Calls

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 Added by Isaac Oscar Gariano
 Publication date 2019
and research's language is English




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Effect systems are used to statically reason about the effects an expression may have when evaluated. In the literature, such effects include various behaviours as diverse as memory accesses and exception throwing. Here we present CallE, an object-oriented language that takes a flexible approach where effects are just method calls: this works well because ordinary methods often model things like I/O operations, access to global state, or primitive language operations such as thread creation. CallE supports both flexible and fine-grained control over such behaviour, in a way designed to minimise the complexity of annotations. CallEs effect system can be used to prevent OO code from performing privileged operations, such as querying a database, modifying GUI widgets, exiting the program, or performing network communication. It can also be used to ensure determinism, by preventing methods from (indirectly) calling non-deterministic primitives like random number generation or file reading.



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194 - Andrej Bauer 2013
We present an effect system for core Eff, a simplified variant of Eff, which is an ML-style programming language with first-class algebraic effects and handlers. We define an expressive effect system and prove safety of operational semantics with respect to it. Then we give a domain-theoretic denotational semantics of core Eff, using Pittss theory of minimal invariant relations, and prove it adequate. We use this fact to develop tools for finding useful contextual equivalences, including an induction principle. To demonstrate their usefulness, we use these tools to derive the usual equations for mutable state, including a general commutativity law for computations using non-interfering references. We have formalized the effect system, the operational semantics, and the safety theorem in Twelf.
258 - Dominic Orchard 2016
Side effects are a core part of practical programming. However, they are often hard to reason about, particularly in a concurrent setting. We propose a foundation for reasoning about concurrent side effects using sessions. Primarily, we show that session types are expressive enough to encode an effect system for stateful processes. This is formalised via an effect-preserving encoding of a simple imperative language with an effect system into the pi-calculus with session primitives and session types (into which we encode effect specifications). This result goes towards showing a connection between the expressivity of session types and effect systems. We briefly discuss how the encoding could be extended and applied to reason about and control concurrent side effects.
In this paper, we present a novel fault injection framework for system call invocation errors, called Phoebe. Phoebe is unique as follows. First, Phoebe enables developers to have full observability of system call invocations. Second, Phoebe generates error models that are realistic in the sense that they mimic errors that naturally happen in production. Third, Phoebe is able to automatically conduct experiments to systematically assess the reliability of applications with respect to system call invocation errors in production. We evaluate the effectiveness and runtime overhead of Phoebe on two real-world applications in a production environment. The results show that Phoebe successfully generates realistic error models and is able to detect important reliability weaknesses with respect to system call invocation errors. To our knowledge, this novel concept of realistic error injection, which consists of grounding fault injection on production errors, has never been studied before.
In Spectrum-Based Fault Localization (SBFL), a suspiciousness score is assigned to each code element based on test coverage and test outcomes. The scores are then used to rank the code elements relative to each other in order to aid the programmer during the debugging process when seeking the source of a fault. However, probably none of the known SBFL formulae are guaranteed to produce different scores for all the program elements, hence ties emerge between the code elements. Based on our experiments, ties in SBFL are prevalent: in Defects4J, 54-56% of buggy methods are members of ties, i.e., there is at least one other method with the same score in these cases (but typically much more, on average 6), and this inevitably reduces the effectiveness of any SBFL approach. In this work, we present a technique to break ties in such cases based on the so-called method calls frequencies. This counts the number of different contexts of method calls (both as callees and as callers) in failing test cases. The intuition is that if a method appears in many different calling contexts during a failing test case, it will be more suspicious and get a higher rank position compared to other methods with the same scores. This method can be applied to any underlying SBFL formula, and can favourably break the occurring ranks in the ties in many cases. The experimental results show that our novel tie-breaking strategy achieved a significant reduction in both size and number of critical ties in our benchmark. In 72-73% of the cases, the ties were completely eliminated and the average reduction rate was more than 80%.
We consider the problem of stabilizing an undisturbed, scalar, linear system over a timing channel, namely a channel where information is communicated through the timestamps of the transmitted symbols. Each symbol transmitted from a sensor to a controller in a closed-loop system is received subject to some to random delay. The sensor can encode messages in the waiting times between successive transmissions and the controller must decode them from the inter-reception times of successive symbols. This set-up is analogous to a telephone system where a transmitter signals a phone call to a receiver through a ring and, after the random delay required to establish the connection, the receiver is aware of the ring being received. Since there is no data payload exchange between the sensor and the controller, the set-up provides an abstraction for performing event-triggering control with zero payload rate. We show the following requirement for stabilization: for the state of the system to converge to zero in probability, the timing capacity of the channel should be at least as large as the entropy rate of the system. Conversely, in the case the symbol delays are exponentially distributed, we show a tight sufficient condition using a coding strategy that refines the estimate of the decoded message every time a new symbol is received. Our results generalize previous event-triggering control approaches, revealing a fundamental limit in using timing information for stabilization, independent of any transmission strategy.
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