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Geo-Based Scheduling for C-V2X Networks

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 Added by Miguel Sepulcre
 Publication date 2019
and research's language is English




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Cellular Vehicle-to-Everything (C-V2X) networks can operate without cellular infrastructure support. Vehicles can autonomously select their radio resources using the sensing-based Semi-Persistent Scheduling (SPS) algorithm specified by the Third Generation Partnership Project (3GPP). The sensing nature of the SPS scheme makes C-V2X communications prone to the well-known hidden-terminal problem. To address this problem, this paper proposes a novel geo-based scheduling scheme that allows vehicles to autonomously select their radio resources based on the location and ordering of neighboring vehicles on the road. The proposed scheme results in an implicit resource selection coordination between vehicles (even with those outside the sensing range) that reduces packet collisions. This paper evaluates analytically and through simulations the proposed scheduling scheme. The obtained results demonstrate that it reduces packet collisions and significantly increases the C-V2X performance compared to when using the sensing-based SPS scheme.

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Decentralized vehicle-to-everything (V2X) networks (i.e., Mode-4 C-V2X and Mode 2a NR-V2X), rely on periodic Basic Safety Messages (BSMs) to disseminate time-sensitive information (e.g., vehicle position) and has the potential to improve on-road safety. For BSM scheduling, decentralized V2X networks utilize sensing-based semi-persistent scheduling (SPS), where vehicles sense radio resources and select suitable resources for BSM transmissions at prespecified periodic intervals termed as Resource Reservation Interval (RRI). In this paper, we show that such a BSM scheduling (with a fixed RRI) suffers from severe under- and over- utilization of radio resources under varying vehicle traffic scenarios; which severely compromises timely dissemination of BSMs, which in turn leads to increased collision risks. To address this, we extend SPS to accommodate an adaptive RRI, termed as SPS++. Specifically, SPS++ allows each vehicle -- (i) to dynamically adjust RRI based on the channel resource availability (by accounting for various vehicle traffic scenarios), and then, (ii) select suitable transmission opportunities for timely BSM transmissions at the chosen RRI. Our experiments based on Mode-4 C-V2X standard implemented using the ns-3 simulator show that SPS++ outperforms SPS by at least $50%$ in terms of improved on-road safety performance, in all considered simulation scenarios.
With the increasing adoption of intelligent transportation systems and the upcoming era of autonomous vehicles, vehicular services (such as, remote driving, cooperative awareness, and hazard warning) will face an ever changing and dynamic environment. Traffic flows on the roads is a critical condition for these services and, therefore, it is of paramount importance to forecast how they will evolve over time. By knowing future events (such as, traffic jams), vehicular services can be dimensioned in an on-demand fashion in order to minimize Service Level Agreements (SLAs) violations, thus reducing the chances of car accidents. This research departs from an evaluation of traditional time-series techniques with recent Machine Learning (ML)-based solutions to forecast traffic flows in the roads of Torino (Italy). Given the accuracy of the selected forecasting techniques, a forecast-based scaling algorithm is proposed and evaluated over a set of dimensioning experiments of three distinct vehicular services with strict latency requirements. Results show that the proposed scaling algorithm enables resource savings of up to a 5% at the cost of incurring in an increase of less than 0.4% of latency violations.
Interactive applications with automated feedback will largely influence the design of future networked infrastructures. In such applications, status information about an environment of interest is captured and forwarded to a compute node, which analyzes the information and generates a feedback message. Timely processing and forwarding must ensure the feedback information to be still applicable; thus, the quality-of-service parameter for such applications is the end-to-end latency over the entire loop. By modelling the communication of a feedback loop as a two-hop network, we address the problem of allocating network resources in order to minimize the delay violation probability (DVP), i.e. the probability of the end-to-end latency exceeding a target value. We investigate the influence of the network queue states along the network path on the performance of semi-static and dynamic scheduling policies. The former determine the schedule prior to the transmission of the packet, while the latter benefit from feedback on the queue states as time evolves and reallocate time slots depending on the queues evolution. The performance of the proposed policies is evaluated for variations in several system parameters and comparison baselines. Results show that the proposed semi-static policy achieves close-to-optimal DVP and the dynamic policy outperforms the state-of-the-art algorithms.
Future IoT networks consist of heterogeneous types of IoT devices (with various communication types and energy constraints) which are assumed to belong to an IoT service provider (ISP). To power backscattering-based and wireless-powered devices, the ISP has to contract with an energy service provider (ESP). This article studies the strategic interactions between the ISP and its ESP and their implications on the joint optimal time scheduling and energy trading for heterogeneous devices. To that end, we propose an economic framework using the Stackelberg game to maximize the network throughput and energy efficiency of both the ISP and ESP. Specifically, the ISP leads the game by sending its optimal service time and energy price request (that maximizes its profit) to the ESP. The ESP then optimizes and supplies the transmission power which satisfies the ISPs request (while maximizing ESPs utility). To obtain the Stackelberg equilibrium (SE), we apply a backward induction technique which first derives a closed-form solution for the ESP. Then, to tackle the non-convex optimization problem for the ISP, we leverage the block coordinate descent and convex-concave procedure techniques to design two partitioning schemes (i.e., partial adjustment (PA) and joint adjustment (JA)) to find the optimal energy price and service time that constitute local SEs. Numerical results reveal that by jointly optimizing the energy trading and the time allocation for heterogeneous IoT devices, one can achieve significant improvements in terms of the ISPs profit compared with those of conventional transmission methods. Different tradeoffs between the ESPs and ISPs profits and complexities of the PA/JA schemes can also be numerically tuned. Simulations also show that the obtained local SEs approach the socially optimal welfare when the ISPs benefit per transmitted bit is higher than a given threshold.
89 - Jiajun Sun 2013
Recent advances in the integration of vehicular sensor network (VSN) technology, and crowd sensing leveraging pervasive sensors called onboard units (OBUs), like smartphones and radio frequency IDentifications to provide sensing services, have attracted increasing attention from both industry and academy. Nowadays, existing vehicular sensing applications lack good mechanisms to improve the maximum achievable throughput and minimizing service time of participating sensing OBUs in vehicular sensor networks. To fill these gaps, in this paper, first, we introduce real imperfect link states to the calculation of Markov chains. Second, we incorporate the result of different link states for multiple types of vehicles with the calculations of uplink throughput and service time. Third, in order to accurately calculate the service time of an OBU, we introduce the steady state probability to calculate the exact time of a duration for back-off decrement, rather than using the traditional relative probability. Additionally, to our best knowledge, we first explore a multichannel scheduling strategy of uplink data access in a single roadside unit (RSU) by using a non-cooperative game in a RSU coverage region to maximize the uplink throughput and minimize service time under saturated and unsaturated traffic loads. To this end, we conduct a theoretical analysis and find the equilibrium point of the scheduling. The numerical results show that the solution of the equilibrium points are consistent with optimization problems.
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