In this paper, we focus on the problem of stochastic optimization where the objective function can be written as an expectation function over a closed convex set. We also consider multiple expectation constraints which restrict the domain of the problem. We extend the cooperative stochastic approximation algorithm from Lan and Zhou [2016] to solve the particular problem. We close the gaps in the previous analysis and provide a novel proof technique to show that our algorithm attains the optimal rate of convergence for both optimality gap and constraint violation when the functions are generally convex. We also compare our algorithm empirically to the state-of-the-art and show improved convergence in many situations.
This paper considers the problem of minimizing an expectation function over a closed convex set, coupled with a {color{black} functional or expectation} constraint on either decision variables or problem parameters. We first present a new stochastic approximation (SA) type algorithm, namely the cooperative SA (CSA), to handle problems with the constraint on devision variables. We show that this algorithm exhibits the optimal ${cal O}(1/epsilon^2)$ rate of convergence, in terms of both optimality gap and constraint violation, when the objective and constraint functions are generally convex, where $epsilon$ denotes the optimality gap and infeasibility. Moreover, we show that this rate of convergence can be improved to ${cal O}(1/epsilon)$ if the objective and constraint functions are strongly convex. We then present a variant of CSA, namely the cooperative stochastic parameter approximation (CSPA) algorithm, to deal with the situation when the constraint is defined over problem parameters and show that it exhibits similar optimal rate of convergence to CSA. It is worth noting that CSA and CSPA are primal methods which do not require the iterations on the dual space and/or the estimation on the size of the dual variables. To the best of our knowledge, this is the first time that such optimal SA methods for solving functional or expectation constrained stochastic optimization are presented in the literature.
This paper considers the problem of minimizing a convex expectation function with a set of inequality convex expectation constraints. We present a computable stochastic approximation type algorithm, namely the stochastic linearized proximal method of multipliers, to solve this convex stochastic optimization problem. This algorithm can be roughly viewed as a hybrid of stochastic approximation and the traditional proximal method of multipliers. Under mild conditions, we show that this algorithm exhibits $O(K^{-1/2})$ expected convergence rates for both objective reduction and constraint violation if parameters in the algorithm are properly chosen, where $K$ denotes the number of iterations. Moreover, we show that, with high probability, the algorithm has $O(log(K)K^{-1/2})$ constraint violation bound and $O(log^{3/2}(K)K^{-1/2})$ objective bound. Some preliminary numerical results demonstrate the performance of the proposed algorithm.
The Expectation Maximization (EM) algorithm is a key reference for inference in latent variable models; unfortunately, its computational cost is prohibitive in the large scale learning setting. In this paper, we propose an extension of the Stochastic Path-Integrated Differential EstimatoR EM (SPIDER-EM) and derive complexity bounds for this novel algorithm, designed to solve smooth nonconvex finite-sum optimization problems. We show that it reaches the same state of the art complexity bounds as SPIDER-EM; and provide conditions for a linear rate of convergence. Numerical results support our findings.
Stochastic convex optimization problems with expectation constraints (SOECs) are encountered in statistics and machine learning, business, and engineering. In data-rich environments, the SOEC objective and constraints contain expectations defined with respect to large datasets. Therefore, efficient algorithms for solving such SOECs need to limit the fraction of data points that they use, which we refer to as algorithmic data complexity. Recent stochastic first order methods exhibit low data complexity when handling SOECs but guarantee near-feasibility and near-optimality only at convergence. These methods may thus return highly infeasible solutions when heuristically terminated, as is often the case, due to theoretical convergence criteria being highly conservative. This issue limits the use of first order methods in several applications where the SOEC constraints encode implementation requirements. We design a stochastic feasible level set method (SFLS) for SOECs that has low data complexity and emphasizes feasibility before convergence. Specifically, our level-set method solves a root-finding problem by calling a novel first order oracle that computes a stochastic upper bound on the level-set function by extending mirror descent and online validation techniques. We establish that SFLS maintains a high-probability feasible solution at each root-finding iteration and exhibits favorable iteration complexity compared to state-of-the-art deterministic feasible level set and stochastic subgradient methods. Numerical experiments on three diverse applications validate the low data complexity of SFLS relative to the former approach and highlight how SFLS finds feasible solutions with small optimality gaps significantly faster than the latter method.
Smooth minimax games often proceed by simultaneous or alternating gradient updates. Although algorithms with alternating updates are commonly used in practice for many applications (e.g., GAN training), the majority of existing theoretical analyses focus on simultaneous algorithms for convenience of analysis. In this paper, we study alternating gradient descent-ascent (Alt-GDA) in minimax games and show that Alt-GDA is superior to its simultaneous counterpart (Sim-GDA) in many settings. In particular, we prove that Alt-GDA achieves a near-optimal local convergence rate for strongly convex-strongly concave (SCSC) problems while Sim-GDA converges at a much slower rate. To our knowledge, this is the emph{first} result of any setting showing that Alt-GDA converges faster than Sim-GDA by more than a constant. We further prove that the acceleration effect of alternating updates remains when the minimax problem has only strong concavity in the dual variables. Lastly, we adapt the theory of integral quadratic constraints and show that Alt-GDA attains the same rate emph{globally} for a class of SCSC minimax problems. Numerical experiments on quadratic minimax games validate our claims. Empirically, we demonstrate that alternating updates speed up GAN training significantly and the use of optimism only helps for simultaneous algorithms.