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In this paper, we present a scalable distributed implementation of the Sampled Limited-memory Symmetric Rank-1 (S-LSR1) algorithm. First, we show that a naive distributed implementation of S-LSR1 requires multiple rounds of expensive communications at every iteration and thus is inefficient. We then propose DS-LSR1, a communication-efficient variant that: (i) drastically reduces the amount of data communicated at every iteration, (ii) has favorable work-load balancing across nodes, and (iii) is matrix-free and inverse-free. The proposed method scales well in terms of both the dimension of the problem and the number of data points. Finally, we illustrate the empirical performance of DS-LSR1 on a standard neural network training task.
We investigate fast and communication-efficient algorithms for the classic problem of minimizing a sum of strongly convex and smooth functions that are distributed among $n$ different nodes, which can communicate using a limited number of bits. Most previous communication-efficient approaches for this problem are limited to first-order optimization, and therefore have emph{linear} dependence on the condition number in their communication complexity. We show that this dependence is not inherent: communication-efficient methods can in fact have sublinear dependence on the condition number. For this, we design and analyze the first communication-efficient distributed variants of preconditioned gradient descent for Generalized Linear Models, and for Newtons method. Our results rely on a new technique for quantizing both the preconditioner and the descent direction at each step of the algorithms, while controlling their convergence rate. We also validate our findings experimentally, showing fast convergence and reduced communication.
In this paper, we consider stochastic second-order methods for minimizing a finite summation of nonconvex functions. One important key is to find an ingenious but cheap scheme to incorporate local curvature information. Since the true Hessian matrix is often a combination of a cheap part and an expensive part, we propose a structured stochastic quasi-Newton method by using partial Hessian information as much as possible. By further exploiting either the low-rank structure or the kronecker-product properties of the quasi-Newton approximations, the computation of the quasi-Newton direction is affordable. Global convergence to stationary point and local superlinear convergence rate are established under some mild assumptions. Numerical results on logistic regression, deep autoencoder networks and deep convolutional neural networks show that our proposed method is quite competitive to the state-of-the-art methods.
This paper targets solving distributed machine learning problems such as federated learning in a communication-efficient fashion. A class of new stochastic gradient descent (SGD) approaches have been developed, which can be viewed as the stochastic generalization to the recently developed lazily aggregated gradient (LAG) method --- justifying the name LASG. LAG adaptively predicts the contribution of each round of communication and chooses only the significant ones to perform. It saves communication while also maintains the rate of convergence. However, LAG only works with deterministic gradients, and applying it to stochastic gradients yields poor performance. The key components of LASG are a set of new rules tailored for stochastic gradients that can be implemented either to save download, upload, or both. The new algorithms adaptively choose between fresh and stale stochastic gradients and have convergence rates comparable to the original SGD. LASG achieves impressive empirical performance --- it typically saves total communication by an order of magnitude.
Information compression is essential to reduce communication cost in distributed optimization over peer-to-peer networks. This paper proposes a communication-efficient linearly convergent distributed (COLD) algorithm to solve strongly convex optimization problems. By compressing innovation vectors, which are the differences between decision vectors and their estimates, COLD is able to achieve linear convergence for a class of $delta$-contracted compressors. We explicitly quantify how the compression affects the convergence rate and show that COLD matches the same rate of its uncompressed version. To accommodate a wider class of compressors that includes the binary quantizer, we further design a novel dynamical scaling mechanism and obtain the linearly convergent Dyna-COLD. Importantly, our results strictly improve existing results for the quantized consensus problem. Numerical experiments demonstrate the advantages of both algorithms under different compressors.
We consider learning an undirected graphical model from sparse data. While several efficient algorithms have been proposed for graphical lasso (GL), the alternating direction method of multipliers (ADMM) is the main approach taken concerning for joint graphical lasso (JGL). We propose proximal gradient procedures with and without a backtracking option for the JGL. These procedures are first-order and relatively simple, and the subproblems are solved efficiently in closed form. We further show the boundedness for the solution of the JGL problem and the iterations in the algorithms. The numerical results indicate that the proposed algorithms can achieve high accuracy and precision, and their efficiency is competitive with state-of-the-art algorithms.