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Enabling the Social Internet of Things and Social Cloud

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 Added by Didier El Baz
 Publication date 2019
and research's language is English




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Social Internet of Things are changing what social patterns can be, and will bring unprecedented online and offline social experiences. Social cloud is an improvement over social network in order to cooperatively provide computing facilities through social interactions. Both of these two field needs more research efforts to have a generic or unified supporting architecture, in order to integrate with various involved technologies. These two paradigms are both related to Social Networks, Cloud Computing, and Internet of Things. Therefore, we have reasons to believe that they have many potentials to support each other, and we predict that the two will be merged in one way or another.



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108 - Abdullah Khanfor 2020
In this paper, we propose a machine learning process for clustering large-scale social Internet-of-things (SIoT) devices into several groups of related devices sharing strong relations. To this end, we generate undirected weighted graphs based on the historical dataset of IoT devices and their social relations. Using the adjacency matrices of these graphs and the IoT devices features, we embed the graphs nodes using a Graph Neural Network (GNN) to obtain numerical vector representations of the IoT devices. The vector representation does not only reflect the characteristics of the device but also its relations with its peers. The obtained node embeddings are then fed to a conventional unsupervised learning algorithm to determine the clusters accordingly. We showcase the obtained IoT groups using two well-known clustering algorithms, specifically the K-means and the density-based algorithm for discovering clusters (DBSCAN). Finally, we compare the performances of the proposed GNN-based clustering approach in terms of coverage and modularity to those of the deterministic Louvain community detection algorithm applied solely on the graphs created from the different relations. It is shown that the framework achieves promising preliminary results in clustering large-scale IoT systems.
The heterogeneity of the Internet-of-things (IoT) network can be exploited as a dynamic computational resource environment for many devices lacking computational capabilities. A smart mechanism for allocating edge and mobile computers to match the need of devices requesting external computational resources is developed. In this paper, we employ the concept of Social IoT and machine learning to downgrade the complexity of allocating appropriate edge computers. We propose a framework that detects different communities of devices in SIoT enclosing trustworthy peers having strong social relations. Afterwards, we train a machine learning algorithm, considering multiple computational and non-computational features of the requester as well as the edge computers, to predict the total time needed to process the required task by the potential candidates belonging to the same community of the requester. By applying it to a real-world data set, we observe that the proposed framework provides encouraging results for mobile computer allocation.
Although social neuroscience is concerned with understanding how the brain interacts with its social environment, prevailing research in the field has primarily considered the human brain in isolation, deprived of its rich social context. Emerging work in social neuroscience that leverages tools from network analysis has begun to pursue this issue, advancing knowledge of how the human brain influences and is influenced by the structures of its social environment. In this paper, we provide an overview of key theory and methods in network analysis (especially for social systems) as an introduction for social neuroscientists who are interested in relating individual cognition to the structures of an individuals social environments. We also highlight some exciting new work as examples of how to productively use these tools to investigate questions of relevance to social neuroscientists. We include tutorials to help with practical implementation of the concepts that we discuss. We conclude by highlighting a broad range of exciting research opportunities for social neuroscientists who are interested in using network analysis to study social systems.
Here, we review the research we have done on social contagion. We describe the methods we have employed (and the assumptions they have entailed) in order to examine several datasets with complementary strengths and weaknesses, including the Framingham Heart Study, the National Longitudinal Study of Adolescent Health, and other observational and experimental datasets that we and others have collected. We describe the regularities that led us to propose that human social networks may exhibit a three degrees of influence property, and we review statistical approaches we have used to characterize inter-personal influence with respect to phenomena as diverse as obesity, smoking, cooperation, and happiness. We do not claim that this work is the final word, but we do believe that it provides some novel, informative, and stimulating evidence regarding social contagion in longitudinally followed networks. Along with other scholars, we are working to develop new methods for identifying causal effects using social network data, and we believe that this area is ripe for statistical development as current methods have known and often unavoidable limitations.
Due to their essential role as places for socialization, third places - social places where people casually visit and communicate with friends and neighbors - have been studied by a wide range of fields including network science, sociology, geography, urban planning, and regional studies. However, the lack of a large-scale census on third places kept researchers from systematic investigations. Here we provide a systematic nationwide investigation of third places and their social networks, by using Facebook pages. Our analysis reveals a large degree of geographic heterogeneity in the distribution of the types of third places, which is highly correlated with baseline demographics and county characteristics. Certain types of pages like Places of Worship demonstrate a large degree of clustering suggesting community preference or potential complementarities to concentration. We also found that the social networks of different types of social place differ in important ways: The social networks of Restaurants and Indoor Recreation pages are more likely to be tight-knit communities of pre-existing friendships whereas Places of Worship and Community Amenities page categories are more likely to bridge new friendship ties. We believe that this study can serve as an important milestone for future studies on the systematic comparative study of social spaces and their social relationships.
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