No Arabic abstract
It is widely believed that learning good representations is one of the main reasons for the success of deep neural networks. Although highly intuitive, there is a lack of theory and systematic approach quantitatively characterizing what representations do deep neural networks learn. In this work, we move a tiny step towards a theory and better understanding of the representations. Specifically, we study a simpler problem: How similar are the representations learned by two networks with identical architecture but trained from different initializations. We develop a rigorous theory based on the neuron activation subspace match model. The theory gives a complete characterization of the structure of neuron activation subspace matches, where the core concepts are maximum match and simple match which describe the overall and the finest similarity between sets of neurons in two networks respectively. We also propose efficient algorithms to find the maximum match and simple matches. Finally, we conduct extensive experiments using our algorithms. Experimental results suggest that, surprisingly, representations learned by the same convolutional layers of networks trained from different initializations are not as similar as prevalently expected, at least in terms of subspace match.
Deep neural networks can empirically perform efficient hierarchical learning, in which the layers learn useful representations of the data. However, how they make use of the intermediate representations are not explained by recent theories that relate them to shallow learners such as kernels. In this work, we demonstrate that intermediate neural representations add more flexibility to neural networks and can be advantageous over raw inputs. We consider a fixed, randomly initialized neural network as a representation function fed into another trainable network. When the trainable network is the quadratic Taylor model of a wide two-layer network, we show that neural representation can achieve improved sample complexities compared with the raw input: For learning a low-rank degree-$p$ polynomial ($p geq 4$) in $d$ dimension, neural representation requires only $tilde{O}(d^{lceil p/2 rceil})$ samples, while the best-known sample complexity upper bound for the raw input is $tilde{O}(d^{p-1})$. We contrast our result with a lower bound showing that neural representations do not improve over the raw input (in the infinite width limit), when the trainable network is instead a neural tangent kernel. Our results characterize when neural representations are beneficial, and may provide a new perspective on why depth is important in deep learning.
A key factor in the success of deep neural networks is the ability to scale models to improve performance by varying the architecture depth and width. This simple property of neural network design has resulted in highly effective architectures for a variety of tasks. Nevertheless, there is limited understanding of effects of depth and width on the learned representations. In this paper, we study this fundamental question. We begin by investigating how varying depth and width affects model hidden representations, finding a characteristic block structure in the hidden representations of larger capacity (wider or deeper) models. We demonstrate that this block structure arises when model capacity is large relative to the size of the training set, and is indicative of the underlying layers preserving and propagating the dominant principal component of their representations. This discovery has important ramifications for features learned by different models, namely, representations outside the block structure are often similar across architectures with varying widths and depths, but the block structure is unique to each model. We analyze the output predictions of different model architectures, finding that even when the overall accuracy is similar, wide and deep models exhibit distinctive error patterns and variations across classes.
Learning how to act when there are many available actions in each state is a challenging task for Reinforcement Learning (RL) agents, especially when many of the actions are redundant or irrelevant. In such cases, it is sometimes easier to learn which actions not to take. In this work, we propose the Action-Elimination Deep Q-Network (AE-DQN) architecture that combines a Deep RL algorithm with an Action Elimination Network (AEN) that eliminates sub-optimal actions. The AEN is trained to predict invalid actions, supervised by an external elimination signal provided by the environment. Simulations demonstrate a considerable speedup and added robustness over vanilla DQN in text-based games with over a thousand discrete actions.
Neural network models and deep models are one of the leading and state of the art models in machine learning. Most successful deep neural models are the ones with many layers which highly increases their number of parameters. Training such models requires a large number of training samples which is not always available. One of the fundamental issues in neural networks is overfitting which is the issue tackled in this thesis. Such problem often occurs when the training of large models is performed using few training samples. Many approaches have been proposed to prevent the network from overfitting and improve its generalization performance such as data augmentation, early stopping, parameters sharing, unsupervised learning, dropout, batch normalization, etc. In this thesis, we tackle the neural network overfitting issue from a representation learning perspective by considering the situation where few training samples are available which is the case of many real world applications. We propose three contributions. The first one presented in chapter 2 is dedicated to dealing with structured output problems to perform multivariate regression when the output variable y contains structural dependencies between its components. The second contribution described in chapter 3 deals with the classification task where we propose to exploit prior knowledge about the internal representation of the hidden layers in neural networks. Our last contribution presented in chapter 4 showed the interest of transfer learning in applications where only few samples are available. In this contribution, we provide an automatic system based on such learning scheme with an application to medical domain. In this application, the task consists in localizing the third lumbar vertebra in a 3D CT scan. This work has been done in collaboration with the clinic Rouen Henri Becquerel Center who provided us with data.
We study deep neural networks (DNNs) trained on natural image data with entirely random labels. Despite its popularity in the literature, where it is often used to study memorization, generalization, and other phenomena, little is known about what DNNs learn in this setting. In this paper, we show analytically for convolutional and fully connected networks that an alignment between the principal components of network parameters and data takes place when training with random labels. We study this alignment effect by investigating neural networks pre-trained on randomly labelled image data and subsequently fine-tuned on disjoint datasets with random or real labels. We show how this alignment produces a positive transfer: networks pre-trained with random labels train faster downstream compared to training from scratch even after accounting for simple effects, such as weight scaling. We analyze how competing effects, such as specialization at later layers, may hide the positive transfer. These effects are studied in several network architectures, including VGG16 and ResNet18, on CIFAR10 and ImageNet.