No Arabic abstract
Recently, along with the rapid development of mobile communication technology, edge computing theory and techniques have been attracting more and more attentions from global researchers and engineers, which can significantly bridge the capacity of cloud and requirement of devices by the network edges, and thus can accelerate the content deliveries and improve the quality of mobile services. In order to bring more intelligence to the edge systems, compared to traditional optimization methodology, and driven by the current deep learning techniques, we propose to integrate the Deep Reinforcement Learning techniques and Federated Learning framework with the mobile edge systems, for optimizing the mobile edge computing, caching and communication. And thus, we design the In-Edge AI framework in order to intelligently utilize the collaboration among devices and edge nodes to exchange the learning parameters for a better training and inference of the models, and thus to carry out dynamic system-level optimization and application-level enhancement while reducing the unnecessary system communication load. In-Edge AI is evaluated and proved to have near-optimal performance but relatively low overhead of learning, while the system is cognitive and adaptive to the mobile communication systems. Finally, we discuss several related challenges and opportunities for unveiling a promising upcoming future of In-Edge AI.
We investigate a cooperative federated learning framework among devices for mobile edge computing, named CFLMEC, where devices co-exist in a shared spectrum with interference. Keeping in view the time-average network throughput of cooperative federated learning framework and spectrum scarcity, we focus on maximize the admission data to the edge server or the near devices, which fills the gap of communication resource allocation for devices with federated learning. In CFLMEC, devices can transmit local models to the corresponding devices or the edge server in a relay race manner, and we use a decomposition approach to solve the resource optimization problem by considering maximum data rate on sub-channel, channel reuse and wireless resource allocation in which establishes a primal-dual learning framework and batch gradient decent to learn the dynamic network with outdated information and predict the sub-channel condition. With aim at maximizing throughput of devices, we propose communication resource allocation algorithms with and without sufficient sub-channels for strong reliance on edge servers (SRs) in cellular link, and interference aware communication resource allocation algorithm for less reliance on edge servers (LRs) in D2D link. Extensive simulation results demonstrate the CFLMEC can achieve the highest throughput of local devices comparing with existing works, meanwhile limiting the number of the sub-channels.
Provided with mobile edge computing (MEC) services, wireless devices (WDs) no longer have to experience long latency in running their desired programs locally, but can pay to offload computation tasks to the edge server. Given its limited storage space, it is important for the edge server at the base station (BS) to determine which service programs to cache by meeting and guiding WDs offloading decisions. In this paper, we propose an MEC service pricing scheme to coordinate with the service caching decisions and control WDs task offloading behavior. We propose a two-stage dynamic game of incomplete information to model and analyze the two-stage interaction between the BS and multiple associated WDs. Specifically, in Stage I, the BS determines the MEC service caching and announces the service program prices to the WDs, with the objective to maximize its expected profit under both storage and computation resource constraints. In Stage II, given the prices of different service programs, each WD selfishly decides its offloading decision to minimize individual service delay and cost, without knowing the other WDs desired program types or local execution delays. Despite the lack of WDs information and the coupling of all the WDs offloading decisions, we derive the optimal threshold-based offloading policy that can be easily adopted by the WDs in Stage II at the Bayesian equilibrium. Then, by predicting the WDs offloading equilibrium, we jointly optimize the BS pricing and service caching in Stage I via a low-complexity algorithm. In particular, we study both the uniform and differentiated pricing schemes. For differentiated pricing, we prove that the same price should be charged to the cached programs of the same workload.
Recently, Mobile-Edge Computing (MEC) has arisen as an emerging paradigm that extends cloud-computing capabilities to the edge of the Radio Access Network (RAN) by deploying MEC servers right at the Base Stations (BSs). In this paper, we envision a collaborative joint caching and processing strategy for on-demand video streaming in MEC networks. Our design aims at enhancing the widely used Adaptive BitRate (ABR) streaming technology, where multiple bitra
The concept of multi-access edge computing (MEC) has been recently introduced to supplement cloud computing by deploying MEC servers to the network edge so as to reduce the network delay and alleviate the load on cloud data centers. However, compared to a resourceful cloud, an MEC server has limited resources. When each MEC server operates independently, it cannot handle all of the computational and big data demands stemming from the users devices. Consequently, the MEC server cannot provide significant gains in overhead reduction due to data exchange between users devices and remote cloud. Therefore, joint computing, caching, communication, and control (4C) at the edge with MEC server collaboration is strongly needed for big data applications. In order to address these challenges, in this paper, the problem of joint 4C in big data MEC is formulated as an optimization problem whose goal is to maximize the bandwidth saving while minimizing delay, subject to the local computation capability of user devices, computation deadline, and MEC resource constraints. However, the formulated problem is shown to be non-convex. To make this problem convex, a proximal upper bound problem of the original formulated problem that guarantees descent to the original problem is proposed. To solve the proximal upper bound problem, a block successive upper bound minimization (BSUM) method is applied. Simulation results show that the proposed approach increases bandwidth-saving and minimizes delay while satisfying the computation deadlines.
In recent years, mobile devices are equipped with increasingly advanced sensing and computing capabilities. Coupled with advancements in Deep Learning (DL), this opens up countless possibilities for meaningful applications. Traditional cloudbased Machine Learning (ML) approaches require the data to be centralized in a cloud server or data center. However, this results in critical issues related to unacceptable latency and communication inefficiency. To this end, Mobile Edge Computing (MEC) has been proposed to bring intelligence closer to the edge, where data is produced. However, conventional enabling technologies for ML at mobile edge networks still require personal data to be shared with external parties, e.g., edge servers. Recently, in light of increasingly stringent data privacy legislations and growing privacy concerns, the concept of Federated Learning (FL) has been introduced. In FL, end devices use their local data to train an ML model required by the server. The end devices then send the model updates rather than raw data to the server for aggregation. FL can serve as an enabling technology in mobile edge networks since it enables the collaborative training of an ML model and also enables DL for mobile edge network optimization. However, in a large-scale and complex mobile edge network, heterogeneous devices with varying constraints are involved. This raises challenges of communication costs, resource allocation, and privacy and security in the implementation of FL at scale. In this survey, we begin with an introduction to the background and fundamentals of FL. Then, we highlight the aforementioned challenges of FL implementation and review existing solutions. Furthermore, we present the applications of FL for mobile edge network optimization. Finally, we discuss the important challenges and future research directions in FL