Do you want to publish a course? Click here

A Multi-task Convolutional Neural Network for Autonomous Robotic Grasping in Object Stacking Scenes

416   0   0.0 ( 0 )
 Added by Hanbo Zhang
 Publication date 2018
and research's language is English




Ask ChatGPT about the research

Autonomous robotic grasping plays an important role in intelligent robotics. However, how to help the robot grasp specific objects in object stacking scenes is still an open problem, because there are two main challenges for autonomous robots: (1)it is a comprehensive task to know what and how to grasp; (2)it is hard to deal with the situations in which the target is hidden or covered by other objects. In this paper, we propose a multi-task convolutional neural network for autonomous robotic grasping, which can help the robot find the target, make the plan for grasping and finally grasp the target step by step in object stacking scenes. We integrate vision-based robotic grasping detection and visual manipulation relationship reasoning in one single deep network and build the autonomous robotic grasping system. Experimental results demonstrate that with our model, Baxter robot can autonomously grasp the target with a success rate of 90.6%, 71.9% and 59.4% in object cluttered scenes, familiar stacking scenes and complex stacking scenes respectively.



rate research

Read More

72 - Hu Cao , Guang Chen , Zhijun Li 2021
The method of deep learning has achieved excellent results in improving the performance of robotic grasping detection. However, the deep learning methods used in general object detection are not suitable for robotic grasping detection. Current modern object detectors are difficult to strike a balance between high accuracy and fast inference speed. In this paper, we present an efficient and robust fully convolutional neural network model to perform robotic grasping pose estimation from an n-channel input image of the real grasping scene. The proposed network is a lightweight generative architecture for grasping detection in one stage. Specifically, a grasping representation based on Gaussian kernel is introduced to encode training samples, which embodies the principle of maximum central point grasping confidence. Meanwhile, to extract multi-scale information and enhance the feature discriminability, a receptive field block (RFB) is assembled to the bottleneck of our grasping detection architecture. Besides, pixel attention and channel attention are combined to automatically learn to focus on fusing context information of varying shapes and sizes by suppressing the noise feature and highlighting the grasping object feature. Extensive experiments on two public grasping datasets, Cornell and Jacquard demonstrate the state-of-the-art performance of our method in balancing accuracy and inference speed. The network is an order of magnitude smaller than other excellent algorithms while achieving better performance with an accuracy of 98.9$%$ and 95.6$%$ on the Cornell and Jacquard datasets, respectively.
Robots can effectively grasp and manipulate objects using their 3D models. In this paper, we propose a simple shape representation and a reconstruction method that outperforms state-of-the-art methods in terms of geometric metrics and enables grasp generation with high precision and success. Our reconstruction method models the object geometry as a pair of depth images, composing the shell of the object. This representation allows using image-to-image residual ConvNet architectures for 3D reconstruction, generates object reconstruction directly in the camera frame, and generalizes well to novel object types. Moreover, an object shell can be converted into an object mesh in a fraction of a second, providing time and memory efficient alternative to voxel or implicit representations. We explore the application of shell representation for grasp planning. With rigorous experimental validation, both in simulation and on a real setup, we show that shell reconstruction encapsulates sufficient geometric information to generate precise grasps and the associated grasp quality with over 90% accuracy. Diverse grasps computed on shell reconstructions allow the robot to select and execute grasps in cluttered scenes with more than 93% success rate.
Grasp detection with consideration of the affiliations between grasps and their owner in object overlapping scenes is a necessary and challenging task for the practical use of the robotic grasping approach. In this paper, a robotic grasp detection algorithm named ROI-GD is proposed to provide a feasible solution to this problem based on Region of Interest (ROI), which is the region proposal for objects. ROI-GD uses features from ROIs to detect grasps instead of the whole scene. It has two stages: the first stage is to provide ROIs in the input image and the second-stage is the grasp detector based on ROI features. We also contribute a multi-object grasp dataset, which is much larger than Cornell Grasp Dataset, by labeling Visual Manipulation Relationship Dataset. Experimental results demonstrate that ROI-GD performs much better in object overlapping scenes and at the meantime, remains comparable with state-of-the-art grasp detection algorithms on Cornell Grasp Dataset and Jacquard Dataset. Robotic experiments demonstrate that ROI-GD can help robots grasp the target in single-object and multi-object scenes with the overall success rates of 92.5% and 83.8% respectively.
Recent advances in on-policy reinforcement learning (RL) methods enabled learning agents in virtual environments to master complex tasks with high-dimensional and continuous observation and action spaces. However, leveraging this family of algorithms in multi-fingered robotic grasping remains a challenge due to large sim-to-real fidelity gaps and the high sample complexity of on-policy RL algorithms. This work aims to bridge these gaps by first reinforcement-learning a multi-fingered robotic grasping policy in simulation that operates in the pixel space of the input: a single depth image. Using a mapping from pixel space to Cartesian space according to the depth map, this method transfers to the real world with high fidelity and introduces a novel attention mechanism that substantially improves grasp success rate in cluttered environments. Finally, the direct-generative nature of this method allows learning of multi-fingered grasps that have flexible end-effector positions, orientations and rotations, as well as all degrees of freedom of the hand.
Despite the impressive progress achieved in robust grasp detection, robots are not skilled in sophisticated grasping tasks (e.g. search and grasp a specific object in clutter). Such tasks involve not only grasping, but comprehensive perception of the visual world (e.g. the relationship between objects). Recently, the advanced deep learning techniques provide a promising way for understanding the high-level visual concepts. It encourages robotic researchers to explore solutions for such hard and complicated fields. However, deep learning usually means data-hungry. The lack of data severely limits the performance of deep-learning-based algorithms. In this paper, we present a new dataset named regrad to sustain the modeling of relationships among objects and grasps. We collect the annotations of object poses, segmentations, grasps, and relationships in each image for comprehensive perception of grasping. Our dataset is collected in both forms of 2D images and 3D point clouds. Moreover, since all the data are generated automatically, users are free to import their own object models for the generation of as many data as they want. We have released our dataset and codes. A video that demonstrates the process of data generation is also available.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا