No Arabic abstract
Large-scale collaborative scientific software projects require more knowledge than any one person typically possesses. This makes coordination and communication of knowledge and expertise a key factor in creating and safeguarding software quality, without which we cannot have sustainable software. However, as researchers attempt to scale up the production of software, they are confronted by problems of awareness and understanding. This presents an opportunity to develop better practices and tools that directly address these challenges. To that end, we conducted a case study of developers of the Trilinos project. We surveyed the software development challenges addressed and show how those problems are connected with what they know and how they communicate. Based on these data, we provide a series of practicable recommendations, and outline a path forward for future research.
The development of scientific software is, more than ever, critical to the practice of science, and this is accompanied by a trend towards more open and collaborative efforts. Unfortunately, there has been little investigation into who is driving the evolution of such scientific software or how the collaboration happens. In this paper, we address this problem. We present an extensive analysis of seven open-source scientific software projects in order to develop an empirically-informed model of the development process. This analysis was complemented by a survey of 72 scientific software developers. In the majority of the projects, we found senior research staff (e.g. professors) to be responsible for half or more of commits (an average commit share of 72%) and heavily involved in architectural concerns (seniors were more likely to interact with files related to the build system, project meta-data, and developer documentation). Juniors (e.g.graduate students) also contribute substantially -- in one studied project, juniors made almost 100% of its commits. Still, graduate students had the longest contribution periods among juniors (with 1.72 years of commit activity compared to 0.98 years for postdocs and 4 months for undergraduates). Moreover, we also found that third-party contributors are scarce, contributing for just one day for the project. The results from this study aim to help scientists to better understand their own projects, communities, and the contributors behavior, while paving the road for future software engineering research
Agile processes are now widely practiced by software engineering (SE) teams, and the agile manifesto claims that agile methods support responding to changes well. However, no study appears to have researched whether this is accurate in reality. Requirements changes (RCs) are inevitable in any software development environment, and we wanted to acquire a holistic picture of how RCs occur and are handled in agile SE teams in practice. We also wanted to know whether responding to changes is the only or a main reason for software teams to use agile in their projects. To do this we conducted a mixed-methods research study which comprised of interviews of 10 agile practitioners from New Zealand and Australia, a literature review, and an in-depth survey with the participation of 40 agile practitioners world-wide. Through this study we identified different types of RCs, their origination including reasons for origination, forms, sources, carriers, and events at which they originate, challenging nature, and finally whether agile helps to respond to changes or not. We also found that agile teams seem to be reluctant to accept RCs, and therefore, they use several mitigation strategies. Additionally, as they accept the RCs, they use a variety of techniques to handle them. Furthermore, we found that agile allowing better response to RCs is only a minor reason for practicing agile. Several more important reasons included being able to deliver the product in a shorter period and increasing team productivity. Practitioners stated this improves the agile team environment and thus are the real motivators for teams to practice agile. Finally, we provide a set of practical recommendations that can be used to better handle RCs effectively in agile software development environments.
Managing and growing a successful cyberinfrastructure such as nanoHUB.org presents a variety of opportunities and challenges, particularly in regard to software. This position paper details a number of those issues and how we have approached them.
Context: software projects are common resources in Software Engineering experiments, although these are often selected without following a specific strategy, which reduces the representativeness and replication of the results. An option is the use of preserved collections of software projects, but these must be current, with explicit guidelines that guarantee their updating over a long period of time. Goal: to carry out a systematic secondary study about the strategies to select software projects in empirical studies to discover the guidelines taken into account, the degree of use of project collections, the meta-data extracted and the subsequent statistical analysis conducted. Method: A systematic mapping study to identify studies published from January 2013 to December 2020. Results: 122 studies were identified, of which the 72% used their own guidelines for project selection and the 27% used existent project collections. Likewise, there was no evidence of a standardized framework for the project selection process, nor the application of statistical methods that relates with the sample collection strategy.
Context: Software code reviews are an important part of the development process, leading to better software quality and reduced overall costs. However, finding appropriate code reviewers is a complex and time-consuming task. Goals: In this paper, we propose a large-scale study to compare performance of two main source code reviewer recommendation algorithms (RevFinder and a Naive Bayes-based approach) in identifying the best code reviewers for opened pull requests. Method: We mined data from Github and Gerrit repositories, building a large dataset of 51 projects, with more than 293K pull requests analyzed, 180K owners and 157K reviewers. Results: Based on the large analysis, we can state that i) no model can be generalized as best for all projects, ii) the usage of a different repository (Gerrit, GitHub) can have impact on the the recommendation results, iii) exploiting sub-projects information available in Gerrit can improve the recommendation results.