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PedX: Benchmark Dataset for Metric 3D Pose Estimation of Pedestrians in Complex Urban Intersections

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 Added by Wonhui Kim
 Publication date 2018
and research's language is English




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This paper presents a novel dataset titled PedX, a large-scale multimodal collection of pedestrians at complex urban intersections. PedX consists of more than 5,000 pairs of high-resolution (12MP) stereo images and LiDAR data along with providing 2D and 3D labels of pedestrians. We also present a novel 3D model fitting algorithm for automatic 3D labeling harnessing constraints across different modalities and novel shape and temporal priors. All annotated 3D pedestrians are localized into the real-world metric space, and the generated 3D models are validated using a mocap system configured in a controlled outdoor environment to simulate pedestrians in urban intersections. We also show that the manual 2D labels can be replaced by state-of-the-art automated labeling approaches, thereby facilitating automatic generation of large scale datasets.



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Heatmap representations have formed the basis of 2D human pose estimation systems for many years, but their generalizations for 3D pose have only recently been considered. This includes 2.5D volumetric heatmaps, whose X and Y axes correspond to image space and the Z axis to metric depth around the subject. To obtain metric-scale predictions, these methods must include a separate, explicit post-processing step to resolve scale ambiguity. Further, they cannot encode body joint positions outside of the image boundaries, leading to incomplete pose estimates in case of image truncation. We address these limitations by proposing metric-scale truncation-robust (MeTRo) volumetric heatmaps, whose dimensions are defined in metric 3D space near the subject, instead of being aligned with image space. We train a fully-convolutional network to estimate such heatmaps from monocular RGB in an end-to-end manner. This reinterpretation of the heatmap dimensions allows us to estimate complete metric-scale poses without test-time knowledge of the focal length or person distance and without relying on anthropometric heuristics in post-processing. Furthermore, as the image space is decoupled from the heatmap space, the network can learn to reason about joints beyond the image boundary. Using ResNet-50 without any additional learned layers, we obtain state-of-the-art results on the Human3.6M and MPI-INF-3DHP benchmarks. As our method is simple and fast, it can become a useful component for real-time top-down multi-person pose estimation systems. We make our code publicly available to facilitate further research (see https://vision.rwth-aachen.de/metro-pose3d).
3D multi-object detection and tracking are crucial for traffic scene understanding. However, the community pays less attention to these areas due to the lack of a standardized benchmark dataset to advance the field. Moreover, existing datasets (e.g., KITTI) do not provide sufficient data and labels to tackle challenging scenes where highly interactive and occluded traffic participants are present. To address the issues, we present the Honda Research Institute 3D Dataset (H3D), a large-scale full-surround 3D multi-object detection and tracking dataset collected using a 3D LiDAR scanner. H3D comprises of 160 crowded and highly interactive traffic scenes with a total of 1 million labeled instances in 27,721 frames. With unique dataset size, rich annotations, and complex scenes, H3D is gathered to stimulate research on full-surround 3D multi-object detection and tracking. To effectively and efficiently annotate a large-scale 3D point cloud dataset, we propose a labeling methodology to speed up the overall annotation cycle. A standardized benchmark is created to evaluate full-surround 3D multi-object detection and tracking algorithms. 3D object detection and tracking algorithms are trained and tested on H3D. Finally, sources of errors are discussed for the development of future algorithms.
In this work, we present a novel data-driven method for robust 6DoF object pose estimation from a single RGBD image. Unlike previous methods that directly regressing pose parameters, we tackle this challenging task with a keypoint-based approach. Specifically, we propose a deep Hough voting network to detect 3D keypoints of objects and then estimate the 6D pose parameters within a least-squares fitting manner. Our method is a natural extension of 2D-keypoint approaches that successfully work on RGB based 6DoF estimation. It allows us to fully utilize the geometric constraint of rigid objects with the extra depth information and is easy for a network to learn and optimize. Extensive experiments were conducted to demonstrate the effectiveness of 3D-keypoint detection in the 6D pose estimation task. Experimental results also show our method outperforms the state-of-the-art methods by large margins on several benchmarks. Code and video are available at https://github.com/ethnhe/PVN3D.git.
Monocular estimation of 3d human pose has attracted increased attention with the availability of large ground-truth motion capture datasets. However, the diversity of training data available is limited and it is not clear to what extent methods generalize outside the specific datasets they are trained on. In this work we carry out a systematic study of the diversity and biases present in specific datasets and its effect on cross-dataset generalization across a compendium of 5 pose datasets. We specifically focus on systematic differences in the distribution of camera viewpoints relative to a body-centered coordinate frame. Based on this observation, we propose an auxiliary task of predicting the camera viewpoint in addition to pose. We find that models trained to jointly predict viewpoint and pose systematically show significantly improved cross-dataset generalization.
Heatmap representations have formed the basis of human pose estimation systems for many years, and their extension to 3D has been a fruitful line of recent research. This includes 2.5D volumetric heatmaps, whose X and Y axes correspond to image space and Z to metric depth around the subject. To obtain metric-scale predictions, 2.5D methods need a separate post-processing step to resolve scale ambiguity. Further, they cannot localize body joints outside the image boundaries, leading to incomplete estimates for truncated images. To address these limitations, we propose metric-scale truncation-robust (MeTRo) volumetric heatmaps, whose dimensions are all defined in metric 3D space, instead of being aligned with image space. This reinterpretation of heatmap dimensions allows us to directly estimate complete, metric-scale poses without test-time knowledge of distance or relying on anthropometric heuristics, such as bone lengths. To further demonstrate the utility our representation, we present a differentiable combination of our 3D metric-scale heatmaps with 2D image-space ones to estimate absolute 3D pose (our MeTRAbs architecture). We find that supervision via absolute pose loss is crucial for accurate non-root-relative localization. Using a ResNet-50 backbone without further learned layers, we obtain state-of-the-art results on Human3.6M, MPI-INF-3DHP and MuPoTS-3D. Our code will be made publicly available to facilitate further research.
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