No Arabic abstract
We present VUNet, a novel view(VU) synthesis method for mobile robots in dynamic environments, and its application to the estimation of future traversability. Our method predicts future images for given virtual robot velocity commands using only RGB images at previous and current time steps. The future images result from applying two types of image changes to the previous and current images: 1) changes caused by different camera pose, and 2) changes due to the motion of the dynamic obstacles. We learn to predict these two types of changes disjointly using two novel network architectures, SNet and DNet. We combine SNet and DNet to synthesize future images that we pass to our previously presented method GONet to estimate the traversable areas around the robot. Our quantitative and qualitative evaluation indicate that our approach for view synthesis predicts accurate future images in both static and dynamic environments. We also show that these virtual images can be used to estimate future traversability correctly. We apply our view synthesis-based traversability estimation method to two applications for assisted teleoperation.
Being able to estimate the traversability of the area surrounding a mobile robot is a fundamental task in the design of a navigation algorithm. However, the task is often complex, since it requires evaluating distances from obstacles, type and slope of terrain, and dealing with non-obvious discontinuities in detected distances due to perspective. In this paper, we present an approach based on deep learning to estimate and anticipate the traversing score of different routes in the field of view of an on-board RGB camera. The backbone of the proposed model is based on a state-of-the-art deep segmentation model, which is fine-tuned on the task of predicting route traversability. We then enhance the models capabilities by a) addressing domain shifts through gradient-reversal unsupervised adaptation, and b) accounting for the specific safety requirements of a mobile robot, by encouraging the model to err on the safe side, i.e., penalizing errors that would cause collisions with obstacles more than those that would cause the robot to stop in advance. Experimental results show that our approach is able to satisfactorily identify traversable areas and to generalize to unseen locations.
Novel view synthesis aims to synthesize new images from different viewpoints of given images. Most of previous works focus on generating novel views of certain objects with a fixed background. However, for some applications, such as virtual reality or robotic manipulations, large changes in background may occur due to the egomotion of the camera. Generated images of a large-scale environment from novel views may be distorted if the structure of the environment is not considered. In this work, we propose a novel fully convolutional network, that can take advantage of the structural information explicitly by incorporating the inverse depth features. The inverse depth features are obtained from CNNs trained with sparse labeled depth values. This framework can easily fuse multiple images from different viewpoints. To fill the missing textures in the generated image, adversarial loss is applied, which can also improve the overall image quality. Our method is evaluated on the KITTI dataset. The results show that our method can generate novel views of large-scale scene without distortion. The effectiveness of our approach is demonstrated through qualitative and quantitative evaluation.
We present a method to perform novel view and time synthesis of dynamic scenes, requiring only a monocular video with known camera poses as input. To do this, we introduce Neural Scene Flow Fields, a new representation that models the dynamic scene as a time-variant continuous function of appearance, geometry, and 3D scene motion. Our representation is optimized through a neural network to fit the observed input views. We show that our representation can be used for complex dynamic scenes, including thin structures, view-dependent effects, and natural degrees of motion. We conduct a number of experiments that demonstrate our approach significantly outperforms recent monocular view synthesis methods, and show qualitative results of space-time view synthesis on a variety of real-world videos.
This paper presents an effective method for generating a spatiotemporal (time-varying) texture map for a dynamic object using a single RGB-D camera. The input of our framework is a 3D template model and an RGB-D image sequence. Since there are invisible areas of the object at a frame in a single-camera setup, textures of such areas need to be borrowed from other frames. We formulate the problem as an MRF optimization and define cost functions to reconstruct a plausible spatiotemporal texture for a dynamic object. Experimental results demonstrate that our spatiotemporal textures can reproduce the active appearances of captured objects better than approaches using a single texture map.
Camera calibration is an important prerequisite towards the solution of 3D computer vision problems. Traditional methods rely on static images of a calibration pattern. This raises interesting challenges towards the practical usage of event cameras, which notably require image change to produce sufficient measurements. The current standard for event camera calibration therefore consists of using flashing patterns. They have the advantage of simultaneously triggering events in all reprojected pattern feature locations, but it is difficult to construct or use such patterns in the field. We present the first dynamic event camera calibration algorithm. It calibrates directly from events captured during relative motion between camera and calibration pattern. The method is propelled by a novel feature extraction mechanism for calibration patterns, and leverages existing calibration tools before optimizing all parameters through a multi-segment continuous-time formulation. As demonstrated through our results on real data, the obtained calibration method is highly convenient and reliably calibrates from data sequences spanning less than 10 seconds.