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Improving Image Captioning with Conditional Generative Adversarial Nets

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 Added by Chen Chen
 Publication date 2018
and research's language is English




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In this paper, we propose a novel conditional-generative-adversarial-nets-based image captioning framework as an extension of traditional reinforcement-learning (RL)-based encoder-decoder architecture. To deal with the inconsistent evaluation problem among different objective language metrics, we are motivated to design some discriminator networks to automatically and progressively determine whether generated caption is human described or machine generated. Two kinds of discriminator architectures (CNN and RNN-based structures) are introduced since each has its own advantages. The proposed algorithm is generic so that it can enhance any existing RL-based image captioning framework and we show that the conventional RL training method is just a special case of our approach. Empirically, we show consistent improvements over all language evaluation metrics for different state-of-the-art image captioning models. In addition, the well-trained discriminators can also be viewed as objective image captioning evaluators



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In this work, we propose a novel approach for generating videos of the six basic facial expressions given a neutral face image. We propose to exploit the face geometry by modeling the facial landmarks motion as curves encoded as points on a hypersphere. By proposing a conditional version of manifold-valued Wasserstein generative adversarial network (GAN) for motion generation on the hypersphere, we learn the distribution of facial expression dynamics of different classes, from which we synthesize new facial expression motions. The resulting motions can be transformed to sequences of landmarks and then to images sequences by editing the texture information using another conditional Generative Adversarial Network. To the best of our knowledge, this is the first work that explores manifold-valued representations with GAN to address the problem of dynamic facial expression generation. We evaluate our proposed approach both quantitatively and qualitatively on two public datasets; Oulu-CASIA and MUG Facial Expression. Our experimental results demonstrate the effectiveness of our approach in generating realistic videos with continuous motion, realistic appearance and identity preservation. We also show the efficiency of our framework for dynamic facial expressions generation, dynamic facial expression transfer and data augmentation for training improved emotion recognition models.
169 - Sihao Ding , Andreas Wallin 2017
A conditional Generative Adversarial Network allows for generating samples conditioned on certain external information. Being able to recover latent and conditional vectors from a condi- tional GAN can be potentially valuable in various applications, ranging from image manipulation for entertaining purposes to diagnosis of the neural networks for security purposes. In this work, we show that it is possible to recover both latent and conditional vectors from generated images given the generator of a conditional generative adversarial network. Such a recovery is not trivial due to the often multi-layered non-linearity of deep neural networks. Furthermore, the effect of such recovery applied on real natural images are investigated. We discovered that there exists a gap between the recovery performance on generated and real images, which we believe comes from the difference between generated data distribution and real data distribution. Experiments are conducted to evaluate the recovered conditional vectors and the reconstructed images from these recovered vectors quantitatively and qualitatively, showing promising results.
Image generation has raised tremendous attention in both academic and industrial areas, especially for the conditional and target-oriented image generation, such as criminal portrait and fashion design. Although the current studies have achieved preliminary results along this direction, they always focus on class labels as the condition where spatial contents are randomly generated from latent vectors. Edge details are usually blurred since spatial information is difficult to preserve. In light of this, we propose a novel Spatially Constrained Generative Adversarial Network (SCGAN), which decouples the spatial constraints from the latent vector and makes these constraints feasible as additional controllable signals. To enhance the spatial controllability, a generator network is specially designed to take a semantic segmentation, a latent vector and an attribute-level label as inputs step by step. Besides, a segmentor network is constructed to impose spatial constraints on the generator. Experimentally, we provide both visual and quantitative results on CelebA and DeepFashion datasets, and demonstrate that the proposed SCGAN is very effective in controlling the spatial contents as well as generating high-quality images.
In this paper, we introduce a new method for generating an object image from text attributes on a desired location, when the base image is given. One step further to the existing studies on text-to-image generation mainly focusing on the objects appearance, the proposed method aims to generate an object image preserving the given background information, which is the first attempt in this field. To tackle the problem, we propose a multi-conditional GAN (MC-GAN) which controls both the object and background information jointly. As a core component of MC-GAN, we propose a synthesis block which disentangles the object and background information in the training stage. This block enables MC-GAN to generate a realistic object image with the desired background by controlling the amount of the background information from the given base image using the foreground information from the text attributes. From the experiments with Caltech-200 bird and Oxford-102 flower datasets, we show that our model is able to generate photo-realistic images with a resolution of 128 x 128. The source code of MC-GAN is released.
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