In fine art, especially painting, humans have mastered the skill to create unique visual experiences through composing a complex interplay between the content and style of an image. Thus far the algorithmic basis of this process is unknown and there exists no artificial system with similar capabilities. However, in other key areas of visual perception such as object and face recognition near-human performance was recently demonstrated by a class of biologically inspired vision models called Deep Neural Networks. Here we introduce an artificial system based on a Deep Neural Network that creates artistic images of high perceptual quality. The system uses neural representations to separate and recombine content and style of arbitrary images, providing a neural algorithm for the creation of artistic images. Moreover, in light of the striking similarities between performance-optimised artificial neural networks and biological vision, our work offers a path forward to an algorithmic understanding of how humans create and perceive artistic imagery.
This note presents an extension to the neural artistic style transfer algorithm (Gatys et al.). The original algorithm transforms an image to have the style of another given image. For example, a photograph can be transformed to have the style of a famous painting. Here we address a potential shortcoming of the original method: the algorithm transfers the colors of the original painting, which can alter the appearance of the scene in undesirable ways. We describe simple linear methods for transferring style while preserving colors.
It has long been hypothesized that perceptual ambiguities play an important role in aesthetic experience: a work with some ambiguity engages a viewer more than one that does not. However, current frameworks for testing this theory are limited by the availability of stimuli and data collection methods. This paper presents an approach to measuring the perceptual ambiguity of a collection of images. Crowdworkers are asked to describe image content, after different viewing durations. Experiments are performed using images created with Generative Adversarial Networks, using the Artbreeder website. We show that text processing of viewer responses can provide a fine-grained way to measure and describe image ambiguities.
The paper proposes a Dynamic ResBlock Generative Adversarial Network (DRB-GAN) for artistic style transfer. The style code is modeled as the shared parameters for Dynamic ResBlocks connecting both the style encoding network and the style transfer network. In the style encoding network, a style class-aware attention mechanism is used to attend the style feature representation for generating the style codes. In the style transfer network, multiple Dynamic ResBlocks are designed to integrate the style code and the extracted CNN semantic feature and then feed into the spatial window Layer-Instance Normalization (SW-LIN) decoder, which enables high-quality synthetic images with artistic style transfer. Moreover, the style collection conditional discriminator is designed to equip our DRB-GAN model with abilities for both arbitrary style transfer and collection style transfer during the training stage. No matter for arbitrary style transfer or collection style transfer, extensive experiments strongly demonstrate that our proposed DRB-GAN outperforms state-of-the-art methods and exhibits its superior performance in terms of visual quality and efficiency. Our source code is available at color{magenta}{url{https://github.com/xuwenju123/DRB-GAN}}.
We propose a novel real-time selfie video stabilization method. Our method is completely automatic and runs at 26 fps. We use a 1D linear convolutional network to directly infer the rigid moving least squares warping which implicitly balances between the global rigidity and local flexibility. Our network structure is specifically designed to stabilize the background and foreground at the same time, while providing optional control of stabilization focus (relative importance of foreground vs. background) to the users. To train our network, we collect a selfie video dataset with 1005 videos, which is significantly larger than previous selfie video datasets. We also propose a grid approximation method to the rigid moving least squares warping that enables the real-time frame warping. Our method is fully automatic and produces visually and quantitatively better results than previous real-time general video stabilization methods. Compared to previous offline selfie video methods, our approach produces comparable quality with a speed improvement of orders of magnitude.