No Arabic abstract
Human detection has witnessed impressive progress in recent years. However, the occlusion issue of detecting human in highly crowded environments is far from solved. To make matters worse, crowd scenarios are still under-represented in current human detection benchmarks. In this paper, we introduce a new dataset, called CrowdHuman, to better evaluate detectors in crowd scenarios. The CrowdHuman dataset is large, rich-annotated and contains high diversity. There are a total of $470K$ human instances from the train and validation subsets, and $~22.6$ persons per image, with various kinds of occlusions in the dataset. Each human instance is annotated with a head bounding-box, human visible-region bounding-box and human full-body bounding-box. Baseline performance of state-of-the-art detection frameworks on CrowdHuman is presented. The cross-dataset generalization results of CrowdHuman dataset demonstrate state-of-the-art performance on previous dataset including Caltech-USA, CityPersons, and Brainwash without bells and whistles. We hope our dataset will serve as a solid baseline and help promote future research in human detection tasks.
Detecting human bodies in highly crowded scenes is a challenging problem. Two main reasons result in such a problem: 1). weak visual cues of heavily occluded instances can hardly provide sufficient information for accurate detection; 2). heavily occluded instances are easier to be suppressed by Non-Maximum-Suppression (NMS). To address these two issues, we introduce a variant of two-stage detectors called PS-RCNN. PS-RCNN first detects slightly/none occluded objects by an R-CNN module (referred as P-RCNN), and then suppress the detected instances by human-shaped masks so that the features of heavily occluded instances can stand out. After that, PS-RCNN utilizes another R-CNN module specialized in heavily occluded human detection (referred as S-RCNN) to detect the rest missed objects by P-RCNN. Final results are the ensemble of the outputs from these two R-CNNs. Moreover, we introduce a High Resolution RoI Align (HRRA) module to retain as much of fine-grained features of visible parts of the heavily occluded humans as possible. Our PS-RCNN significantly improves recall and AP by 4.49% and 2.92% respectively on CrowdHuman, compared to the baseline. Similar improvements on Widerperson are also achieved by the PS-RCNN.
Object handover is a common human collaboration behavior that attracts attention from researchers in Robotics and Cognitive Science. Though visual perception plays an important role in the object handover task, the whole handover process has been specifically explored. In this work, we propose a novel rich-annotated dataset, H2O, for visual analysis of human-human object handovers. The H2O, which contains 18K video clips involving 15 people who hand over 30 objects to each other, is a multi-purpose benchmark. It can support several vision-based tasks, from which, we specifically provide a baseline method, RGPNet, for a less-explored task named Receiver Grasp Prediction. Extensive experiments show that the RGPNet can produce plausible grasps based on the givers hand-object states in the pre-handover phase. Besides, we also report the hand and object pose errors with existing baselines and show that the dataset can serve as the video demonstrations for robot imitation learning on the handover task. Dataset, model and code will be made public.
Human poses and motions are important cues for analysis of videos with people and there is strong evidence that representations based on body pose are highly effective for a variety of tasks such as activity recognition, content retrieval and social signal processing. In this work, we aim to further advance the state of the art by establishing PoseTrack, a new large-scale benchmark for video-based human pose estimation and articulated tracking, and bringing together the community of researchers working on visual human analysis. The benchmark encompasses three competition tracks focusing on i) single-frame multi-person pose estimation, ii) multi-person pose estimation in videos, and iii) multi-person articulated tracking. To facilitate the benchmark and challenge we collect, annotate and release a new %large-scale benchmark dataset that features videos with multiple people labeled with person tracks and articulated pose. A centralized evaluation server is provided to allow participants to evaluate on a held-out test set. We envision that the proposed benchmark will stimulate productive research both by providing a large and representative training dataset as well as providing a platform to objectively evaluate and compare the proposed methods. The benchmark is freely accessible at https://posetrack.net.
Along with the development of modern smart cities, human-centric video analysis has been encountering the challenge of analyzing diverse and complex events in real scenes. A complex event relates to dense crowds, anomalous, or collective behaviors. However, limited by the scale of existing video datasets, few human analysis approaches have reported their performance on such complex events. To this end, we present a new large-scale dataset, named Human-in-Events or HiEve (Human-centric video analysis in complex Events), for the understanding of human motions, poses, and actions in a variety of realistic events, especially in crowd and complex events. It contains a record number of poses (>1M), the largest number of action instances (>56k) under complex events, as well as one of the largest numbers of trajectories lasting for longer time (with an average trajectory length of >480 frames). Based on this dataset, we present an enhanced pose estimation baseline by utilizing the potential of action information to guide the learning of more powerful 2D pose features. We demonstrate that the proposed method is able to boost the performance of existing pose estimation pipelines on our HiEve dataset. Furthermore, we conduct extensive experiments to benchmark recent video analysis approaches together with our baseline methods, demonstrating that HiEve is a challenging dataset for human-centric video analysis. We expect that the dataset will advance the development of cutting-edge techniques in human-centric analysis and the understanding of complex events. The dataset is available at http://humaninevents.org
Human behavior understanding with unmanned aerial vehicles (UAVs) is of great significance for a wide range of applications, which simultaneously brings an urgent demand of large, challenging, and comprehensive benchmarks for the development and evaluation of UAV-based models. However, existing benchmarks have limitations in terms of the amount of captured data, types of data modalities, categories of provided tasks, and diversities of subjects and environments. Here we propose a new benchmark - UAVHuman - for human behavior understanding with UAVs, which contains 67,428 multi-modal video sequences and 119 subjects for action recognition, 22,476 frames for pose estimation, 41,290 frames and 1,144 identities for person re-identification, and 22,263 frames for attribute recognition. Our dataset was collected by a flying UAV in multiple urban and rural districts in both daytime and nighttime over three months, hence covering extensive diversities w.r.t subjects, backgrounds, illuminations, weathers, occlusions, camera motions, and UAV flying attitudes. Such a comprehensive and challenging benchmark shall be able to promote the research of UAV-based human behavior understanding, including action recognition, pose estimation, re-identification, and attribute recognition. Furthermore, we propose a fisheye-based action recognition method that mitigates the distortions in fisheye videos via learning unbounded transformations guided by flat RGB videos. Experiments show the efficacy of our method on the UAV-Human dataset. The project page: https://github.com/SUTDCV/UAV-Human