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A Systematic Literature Review of Experiments in Socially Assistive Robotics using Humanoid Robots

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 Added by Floris Erich
 Publication date 2017
and research's language is English




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We perform a Systematic Literature Review to discover how Humanoid robots are being applied in Socially Assistive Robotics experiments. Our search returned 24 papers, from which 16 were included for closer analysis. To do this analysis we used a conceptual framework inspired by Behavior-based Robotics. We were interested in finding out which robot was used (most use the robot NAO), what the goals of the application were (teaching, assisting, playing, instructing), how the robot was controlled (manually in most of the experiments), what kind of behaviors the robot exhibited (reacting to touch, pointing at body parts, singing a song, dancing, among others), what kind of actuators the robot used (always motors, sometimes speakers, hardly ever any other type of actuator) and what kind of sensors the robot used (in many studies the robot did not use any sensors at all, in others the robot frequently used camera and/or microphone). The results of this study can be used for designing software frameworks targeting Humanoid Socially Assistive Robotics, especially in the context of Software Product Line Engineering projects.



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Humanoid robots could be versatile and intuitive human avatars that operate remotely in inaccessible places: the robot could reproduce in the remote location the movements of an operator equipped with a wearable motion capture device while sending visual feedback to the operator. While substantial progress has been made on transferring (retargeting) human motions to humanoid robots, a major problem preventing the deployment of such systems in real applications is the presence of communication delays between the human input and the feedback from the robot: even a few hundred milliseconds of delay can irreversibly disturb the operator, let alone a few seconds. To overcome these delays, we introduce a system in which a humanoid robot executes commands before it actually receives them, so that the visual feedback appears to be synchronized to the operator, whereas the robot executed the commands in the past. To do so, the robot continuously predicts future commands by querying a machine learning model that is trained on past trajectories and conditioned on the last received commands. In our experiments, an operator was able to successfully control a humanoid robot (32 degrees of freedom) with stochastic delays up to 2 seconds in several whole-body manipulation tasks, including reaching different targets, picking up, and placing a box at distinct locations.
Physical embodiment is a required component for robots that are structurally coupled with their real-world environments. However, most socially interactive robots do not need to physically interact with their environments in order to perform their tasks. When and why should embodied robots be used instead of simpler and cheaper virtual agents? This paper reviews the existing work that explores the role of physical embodiment in socially interactive robots. This class consists of robots that are not only capable of engaging in social interaction with humans, but are using primarily their social capabilities to perform their desired functions. Socially interactive robots provide entertainment, information, and/or assistance; this last category is typically encompassed by socially assistive robotics. In all cases, such robots can achieve their primary functions without performing functional physical work. To comprehensively evaluate the existing body of work on embodiment, we first review work from established related fields including psychology, philosophy, and sociology. We then systematically review 65 studies evaluating aspects of embodiment published from 2003 to 2017 in major peer-reviewed robotics publication venues. We examine relevant aspects of the selected studies, focusing on the embodiments compared, tasks evaluated, social roles of robots, and measurements. We introduce three taxonomies for the types of robot embodiment, robot social roles, and human-robot tasks. These taxonomies are used to deconstruct the design and interaction spaces of socially interactive robots and facilitate analysis and discussion of the reviewed studies. We use this newly-defined methodology to critically discuss existing works, revealing topics within embodiment research for social interaction, assistive robotics, and service robotics.
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