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Deep learning software demands reliability and performance. However, many of the existing deep learning frameworks are software libraries that act as an unsafe DSL in Python and a computation graph interpreter. We present DLVM, a design and implementation of a compiler infrastructure with a linear algebra intermediate representation, algorithmic differentiation by adjoint code generation, domain-specific optimizations and a code generator targeting GPU via LLVM. Designed as a modern compiler infrastructure inspired by LLVM, DLVM is more modular and more generic than existing deep learning compiler frameworks, and supports tensor DSLs with high expressivity. With our prototypical staged DSL embedded in Swift, we argue that the DLVM system enables a form of modular, safe and performant frameworks for deep learning.
We present Calyx, a new intermediate language (IL) for compiling high-level programs into hardware designs. Calyx combines a hardware-like structural language with a software-like control flow representation with loops and conditionals. This split representation enables a new class of hardware-focused optimizations that require both structural and control flow information which are crucial for high-level programming models for hardware design. The Calyx compiler lowers control flow constructs using finite-state machines and generates synthesizable hardware descriptions. We have implemented Calyx in an optimizing compiler that translates high-level programs to hardware. We demonstrate Calyx using two DSL-to-RTL compilers, a systolic array generator and one for a recent imperative accelerator language, and compare them to equivalent designs generated using high-level synthesis (HLS). The systolic arrays are $4.6times$ faster and $1.1times$ larger on average than HLS implementations, and the HLS-like imperative language compiler is within a few factors of a highly optimized commercial HLS toolchain. We also describe three optimizations implemented in the Calyx compiler.
This work presents MLIR, a novel approach to building reusable and extensible compiler infrastructure. MLIR aims to address software fragmentation, improve compilation for heterogeneous hardware, significantly reduce the cost of building domain specific compilers, and aid in connecting existing compilers together. MLIR facilitates the design and implementation of code generators, translators and optimizers at different levels of abstraction and also across application domains, hardware targets and execution environments. The contribution of this work includes (1) discussion of MLIR as a research artifact, built for extension and evolution, and identifying the challenges and opportunities posed by this novel design point in design, semantics, optimization specification, system, and engineering. (2) evaluation of MLIR as a generalized infrastructure that reduces the cost of building compilers-describing diverse use-cases to show research and educational opportunities for future programming languages, compilers, execution environments, and computer architecture. The paper also presents the rationale for MLIR, its original design principles, structures and semantics.
Since the mid-1990s, researchers have been trying to use machine-learning based approaches to solve a number of different compiler optimization problems. These techniques primarily enhance the quality of the obtained results and, more importantly, make it feasible to tackle two main compiler optimization problems: optimization selection (choosing which optimizations to apply) and phase-ordering (choosing the order of applying optimizations). The compiler optimization space continues to grow due to the advancement of applications, increasing number of compiler optimizations, and new target architectures. Generic optimization passes in compilers cannot fully leverage newly introduced optimizations and, therefore, cannot keep up with the pace of increasing options. This survey summarizes and classifies the recent advances in using machine learning for the compiler optimization field, particularly on the two major problems of (1) selecting the best optimizations and (2) the phase-ordering of optimizations. The survey highlights the approaches taken so far, the obtained results, the fine-grain classification among different approaches and finally, the influential papers of the field.
Leveraging machine-learning (ML) techniques for compiler optimizations has been widely studied and explored in academia. However, the adoption of ML in general-purpose, industry strength compilers has yet to happen. We propose MLGO, a framework for integrating ML techniques systematically in an industrial compiler -- LLVM. As a case study, we present the details and results of replacing the heuristics-based inlining-for-size optimization in LLVM with machine learned models. To the best of our knowledge, this work is the first full integration of ML in a complex compiler pass in a real-world setting. It is available in the main LLVM repository. We use two different ML algorithms: Policy Gradient and Evolution Strategies, to train the inlining-for-size model, and achieve up to 7% size reduction, when compared to state of the art LLVM -Oz. The same model, trained on one corpus, generalizes well to a diversity of real-world targets, as well as to the same set of targets after months of active development. This property of the trained models is beneficial to deploy ML techniques in real-world settings.
The difficulty of deploying various deep learning (DL) models on diverse DL hardware has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardware as output. However, none of the existing survey has analyzed the unique design architecture of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis on the design of multi-level IRs and illustrate the commonly adopted optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the design architecture of DL compilers, which we hope can pave the road for future research towards DL compiler.