No Arabic abstract
The rapid development of autonomous vehicles (AVs) holds vast potential for transportation systems through improved safety, efficiency, and access to mobility. However, due to numerous technical, political, and human factors challenges, new methodologies are needed to design vehicles and transportation systems for these positive outcomes. This article tackles technical challenges arising from the partial adoption of autonomy: partial control, partial observation, complex multi-vehicle interactions, and the sheer variety of traffic settings represented by real-world networks. The article presents a modular learning framework which leverages deep Reinforcement Learning methods to address complex traffic dynamics. Modules are composed to capture common traffic phenomena (traffic jams, lane changing, intersections). Learned control laws are found to exceed human driving performance by at least 40% with only 5-10% adoption of AVs. In partially-observed single-lane traffic, a small neural network control law can eliminate stop-and-go traffic -- surpassing all known model-based controllers, achieving near-optimal performance, and generalizing to out-of-distribution traffic densities.
Interest in semi-autonomous systems (SAS) is growing rapidly as a paradigm to deploy autonomous systems in domains that require occasional reliance on humans. This paradigm allows service robots or autonomous vehicles to operate at varying levels of autonomy and offer safety in situations that require human judgment. We propose an introspective model of autonomy that is learned and updated online through experience and dictates the extent to which the agent can act autonomously in any given situation. We define a competence-aware system (CAS) that explicitly models its own proficiency at different levels of autonomy and the available human feedback. A CAS learns to adjust its level of autonomy based on experience to maximize overall efficiency, factoring in the cost of human assistance. We analyze the convergence properties of CAS and provide experimental results for robot delivery and autonomous driving domains that demonstrate the benefits of the approach.
This paper covers a number of approaches that leverage Artificial Intelligence algorithms and techniques to aid Unmanned Combat Aerial Vehicle (UCAV) autonomy. An analysis of current approaches to autonomous control is provided followed by an exploration of how these techniques can be extended and enriched with AI techniques including Artificial Neural Networks (ANN), Ensembling and Reinforcement Learning (RL) to evolve control strategies for UCAVs.
In recent years, trends towards studying simulated games have gained momentum in the fields of artificial intelligence, cognitive science, psychology, and neuroscience. The intersections of these fields have also grown recently, as researchers increasing study such games using both artificial agents and human or animal subjects. However, implementing games can be a time-consuming endeavor and may require a researcher to grapple with complex codebases that are not easily customized. Furthermore, interdisciplinary researchers studying some combination of artificial intelligence, human psychology, and animal neurophysiology face additional challenges, because existing platforms are designed for only one of these domains. Here we introduce Modular Object-Oriented Games, a Python task framework that is lightweight, flexible, customizable, and designed for use by machine learning, psychology, and neurophysiology researchers.
Natural language instruction following tasks serve as a valuable test-bed for grounded language and robotics research. However, data collection for these tasks is expensive and end-to-end approaches suffer from data inefficiency. We propose the structuring of language, acting, and visual tasks into separate modules that can be trained independently. Using a Language, Action, and Vision (LAV) framework removes the dependence of action and vision modules on instruction following datasets, making them more efficient to train. We also present a preliminary evaluation of LAV on the ALFRED task for visual and interactive instruction following.
This paper introduces for the first time a framework to obtain provable worst-case guarantees for neural network performance, using learning for optimal power flow (OPF) problems as a guiding example. Neural networks have the potential to substantially reduce the computing time of OPF solutions. However, the lack of guarantees for their worst-case performance remains a major barrier for their adoption in practice. This work aims to remove this barrier. We formulate mixed-integer linear programs to obtain worst-case guarantees for neural network predictions related to (i) maximum constraint violations, (ii) maximum distances between predicted and optimal decision variables, and (iii) maximum sub-optimality. We demonstrate our methods on a range of PGLib-OPF networks up to 300 buses. We show that the worst-case guarantees can be up to one order of magnitude larger than the empirical lower bounds calculated with conventional methods. More importantly, we show that the worst-case predictions appear at the boundaries of the training input domain, and we demonstrate how we can systematically reduce the worst-case guarantees by training on a larger input domain than the domain they are evaluated on.