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Mostly Exploration-Free Algorithms for Contextual Bandits

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 Added by Khashayar Khosravi
 Publication date 2017
and research's language is English




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The contextual bandit literature has traditionally focused on algorithms that address the exploration-exploitation tradeoff. In particular, greedy algorithms that exploit current estimates without any exploration may be sub-optimal in general. However, exploration-free greedy algorithms are desirable in practical settings where exploration may be costly or unethical (e.g., clinical trials). Surprisingly, we find that a simple greedy algorithm can be rate optimal (achieves asymptotically optimal regret) if there is sufficient randomness in the observed contexts (covariates). We prove that this is always the case for a two-armed bandit under a general class of context distributions that satisfy a condition we term covariate diversity. Furthermore, even absent this condition, we show that a greedy algorithm can be rate optimal with positive probability. Thus, standard bandit algorithms may unnecessarily explore. Motivated by these results, we introduce Greedy-First, a new algorithm that uses only observed contexts and rewards to determine whether to follow a greedy algorithm or to explore. We prove that this algorithm is rate optimal without any additional assumptions on the context distribution or the number of arms. Extensive simulations demonstrate that Greedy-First successfully reduces exploration and outperforms existing (exploration-based) contextual bandit algorithms such as Thompson sampling or upper confidence bound (UCB).



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The stochastic contextual bandit problem, which models the trade-off between exploration and exploitation, has many real applications, including recommender systems, online advertising and clinical trials. As many other machine learning algorithms, contextual bandit algorithms often have one or more hyper-parameters. As an example, in most optimal stochastic contextual bandit algorithms, there is an unknown exploration parameter which controls the trade-off between exploration and exploitation. A proper choice of the hyper-parameters is essential for contextual bandit algorithms to perform well. However, it is infeasible to use offline tuning methods to select hyper-parameters in contextual bandit environment since there is no pre-collected dataset and the decisions have to be made in real time. To tackle this problem, we first propose a two-layer bandit structure for auto tuning the exploration parameter and further generalize it to the Syndicated Bandits framework which can learn multiple hyper-parameters dynamically in contextual bandit environment. We show our Syndicated Bandits framework can achieve the optimal regret upper bounds and is general enough to handle the tuning tasks in many popular contextual bandit algorithms, such as LinUCB, LinTS, UCB-GLM, etc. Experiments on both synthetic and real datasets validate the effectiveness of our proposed framework.
Standard approaches to decision-making under uncertainty focus on sequential exploration of the space of decisions. However, textit{simultaneously} proposing a batch of decisions, which leverages available resources for parallel experimentation, has the potential to rapidly accelerate exploration. We present a family of (parallel) contextual linear bandit algorithms, whose regret is nearly identical to their perfectly sequential counterparts -- given access to the same total number of oracle queries -- up to a lower-order burn-in term that is dependent on the context-set geometry. We provide matching information-theoretic lower bounds on parallel regret performance to establish our algorithms are asymptotically optimal in the time horizon. Finally, we also present an empirical evaluation of these parallel algorithms in several domains, including materials discovery and biological sequence design problems, to demonstrate the utility of parallelized bandits in practical settings.
We study reward maximisation in a wide class of structured stochastic multi-armed bandit problems, where the mean rewards of arms satisfy some given structural constraints, e.g. linear, unimodal, sparse, etc. Our aim is to develop methods that are flexible (in that they easily adapt to different structures), powerful (in that they perform well empirically and/or provably match instance-dependent lower bounds) and efficient in that the per-round computational burden is small. We develop asymptotically optimal algorithms from instance-dependent lower-bounds using iterative saddle-point solvers. Our approach generalises recent iterative methods for pure exploration to reward maximisation, where a major challenge arises from the estimation of the sub-optimality gaps and their reciprocals. Still we manage to achieve all the above desiderata. Notably, our technique avoids the computational cost of the full-blown saddle point oracle employed by previous work, while at the same time enabling finite-time regret bounds. Our experiments reveal that our method successfully leverages the structural assumptions, while its regret is at worst comparable to that of vanilla UCB.
Stochastic linear contextual bandit algorithms have substantial applications in practice, such as recommender systems, online advertising, clinical trials, etc. Recent works show that optimal bandit algorithms are vulnerable to adversarial attacks and can fail completely in the presence of attacks. Existing robust bandit algorithms only work for the non-contextual setting under the attack of rewards and cannot improve the robustness in the general and popular contextual bandit environment. In addition, none of the existing methods can defend against attacked context. In this work, we provide the first robust bandit algorithm for stochastic linear contextual bandit setting under a fully adaptive and omniscient attack. Our algorithm not only works under the attack of rewards, but also under attacked context. Moreover, it does not need any information about the attack budget or the particular form of the attack. We provide theoretical guarantees for our proposed algorithm and show by extensive experiments that our proposed algorithm significantly improves the robustness against various kinds of popular attacks.
We consider the problem of model selection for the general stochastic contextual bandits under the realizability assumption. We propose a successive refinement based algorithm called Adaptive Contextual Bandit ({ttfamily ACB}), that works in phases and successively eliminates model classes that are too simple to fit the given instance. We prove that this algorithm is adaptive, i.e., the regret rate order-wise matches that of {ttfamily FALCON}, the state-of-art contextual bandit algorithm of Levi et. al 20, that needs knowledge of the true model class. The price of not knowing the correct model class is only an additive term contributing to the second order term in the regret bound. This cost possess the intuitive property that it becomes smaller as the model class becomes easier to identify, and vice-versa. We then show that a much simpler explore-then-commit (ETC) style algorithm also obtains a regret rate of matching that of {ttfamily FALCON}, despite not knowing the true model class. However, the cost of model selection is higher in ETC as opposed to in {ttfamily ACB}, as expected. Furthermore, {ttfamily ACB} applied to the linear bandit setting with unknown sparsity, order-wise recovers the model selection guarantees previously established by algorithms tailored to the linear setting.

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