No Arabic abstract
A recent paper by Gatys et al. describes a method for rendering an image in the style of another image. First, they use convolutional neural network features to build a statistical model for the style of an image. Then they create a new image with the content of one image but the style statistics of another image. Here, we extend this method to render a movie in a given artistic style. The naive solution that independently renders each frame produces poor results because the features of the style move substantially from one frame to the next. The other naive method that initializes the optimization for the next frame using the rendered version of the previous frame also produces poor results because the features of the texture stay fixed relative to the frame of the movie instead of moving with objects in the scene. The main contribution of this paper is to use optical flow to initialize the style transfer optimization so that the texture features move with the objects in the video. Finally, we suggest a method to incorporate optical flow explicitly into the cost function.
Here we introduce a new model of natural textures based on the feature spaces of convolutional neural networks optimised for object recognition. Samples from the model are of high perceptual quality demonstrating the generative power of neural networks trained in a purely discriminative fashion. Within the model, textures are represented by the correlations between feature maps in several layers of the network. We show that across layers the texture representations increasingly capture the statistical properties of natural images while making object information more and more explicit. The model provides a new tool to generate stimuli for neuroscience and might offer insights into the deep representations learned by convolutional neural networks.
The quest for biologically plausible deep learning is driven, not just by the desire to explain experimentally-observed properties of biological neural networks, but also by the hope of discovering more efficient methods for training artificial networks. In this paper, we propose a new algorithm named Variational Probably Flow (VPF), an extension of minimum probability flow for training binary Deep Boltzmann Machines (DBMs). We show that weight updates in VPF are local, depending only on the states and firing rates of the adjacent neurons. Unlike contrastive divergence, there is no need for Gibbs confabulations; and unlike backpropagation, alternating feedforward and feedback phases are not required. Moreover, the learning algorithm is effective for training DBMs with intra-layer connections between the hidden nodes. Experiments with MNIST and Fashion MNIST demonstrate that VPF learns reasonable features quickly, reconstructs corrupted images more accurately, and generates samples with a high estimated log-likelihood. Lastly, we note that, interestingly, if an asymmetric version of VPF exists, the weight updates directly explain experimental results in Spike-Timing-Dependent Plasticity (STDP).
Evolutionary deep intelligence has recently shown great promise for producing small, powerful deep neural network models via the synthesis of increasingly efficient architectures over successive generations. Despite recent research showing the efficacy of multi-parent evolutionary synthesis, little has been done to directly assess architectural similarity between networks during the synthesis process for improved parent network selection. In this work, we present a preliminary study into quantifying architectural similarity via the percentage overlap of architectural clusters. Results show that networks synthesized using architectural alignment (via gene tagging) maintain higher architectural similarities within each generation, potentially restricting the search space of highly efficient network architectures.
Solving the visual symbol grounding problem has long been a goal of artificial intelligence. The field appears to be advancing closer to this goal with recent breakthroughs in deep learning for natural language grounding in static images. In this paper, we propose to translate videos directly to sentences using a unified deep neural network with both convolutional and recurrent structure. Described video datasets are scarce, and most existing methods have been applied to toy domains with a small vocabulary of possible words. By transferring knowledge from 1.2M+ images with category labels and 100,000+ images with captions, our method is able to create sentence descriptions of open-domain videos with large vocabularies. We compare our approach with recent work using language generation metrics, subject, verb, and object prediction accuracy, and a human evaluation.
Automatic affect recognition is a challenging task due to the various modalities emotions can be expressed with. Applications can be found in many domains including multimedia retrieval and human computer interaction. In recent years, deep neural networks have been used with great success in determining emotional states. Inspired by this success, we propose an emotion recognition system using auditory and visual modalities. To capture the emotional content for various styles of speaking, robust features need to be extracted. To this purpose, we utilize a Convolutional Neural Network (CNN) to extract features from the speech, while for the visual modality a deep residual network (ResNet) of 50 layers. In addition to the importance of feature extraction, a machine learning algorithm needs also to be insensitive to outliers while being able to model the context. To tackle this problem, Long Short-Term Memory (LSTM) networks are utilized. The system is then trained in an end-to-end fashion where - by also taking advantage of the correlations of the each of the streams - we manage to significantly outperform the traditional approaches based on auditory and visual handcrafted features for the prediction of spontaneous and natural emotions on the RECOLA database of the AVEC 2016 research challenge on emotion recognition.