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On Throughput-Smoothness Trade-offs in Streaming Communication

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 Added by Gauri Joshi
 Publication date 2015
and research's language is English




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Unlike traditional file transfer where only total delay matters, streaming applications impose delay constraints on each packet and require them to be in order. To achieve fast in-order packet decoding, we have to compromise on the throughput. We study this trade-off between throughput and smoothness in packet decoding. We first consider a point-to-point streaming and analyze how the trade-off is affected by the frequency of block-wise feedback, whereby the source receives full channel state feedback at periodic intervals. We show that frequent feedback can drastically improve the throughput-smoothness trade-off. Then we consider the problem of multicasting a packet stream to two users. For both point-to-point and multicast streaming, we propose a spectrum of coding schemes that span different throughput-smoothness tradeoffs. One can choose an appropriate coding scheme from these, depending upon the delay-sensitivity and bandwidth limitations of the application. This work introduces a novel style of analysis using renewal processes and Markov chains to analyze coding schemes.



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An increasing number of streaming applications need packets to be strictly in-order at the receiver. This paper provides a framework for analyzing in-order packet delivery in such applications. We consider the problem of multicasting an ordered stream of packets to two users over independent erasure channels with instantaneous feedback to the source. Depending upon the channel erasures, a packet which is in-order for one user, may be redundant for the other. Thus there is an inter-dependence between throughput and the smoothness of in-order packet delivery to the two users. We use a Markov chain model of packet decoding to analyze these throughput-smoothness trade-offs of the users, and propose coding schemes that can span different points on each trade-off.
265 - Xiaoming Duan , Zhe Xu , Rui Yan 2021
We study privacy-utility trade-offs where users share privacy-correlated useful information with a service provider to obtain some utility. The service provider is adversarial in the sense that it can infer the users private information based on the shared useful information. To minimize the privacy leakage while maintaining a desired level of utility, the users carefully perturb the useful information via a probabilistic privacy mapping before sharing it. We focus on the setting in which the adversary attempting an inference attack on the users privacy has potentially biased information about the statistical correlation between the private and useful variables. This information asymmetry between the users and the limited adversary leads to better privacy guarantees than the case of the omniscient adversary under the same utility requirement. We first identify assumptions on the adversarys information so that the inference costs are well-defined and finite. Then, we characterize the impact of the information asymmetry and show that it increases the inference costs for the adversary. We further formulate the design of the privacy mapping against a limited adversary using a difference of convex functions program and solve it via the concave-convex procedure. When the adversarys information is not precisely available, we adopt a Bayesian view and represent the adversarys information by a probability distribution. In this case, the expected cost for the adversary does not admit a closed-form expression, and we establish and maximize a lower bound of the expected cost. We provide a numerical example regarding a census data set to illustrate the theoretical results.
Unlike traditional file transfer where only total delay matters, streaming applications impose delay constraints on each packet and require them to be in order. To achieve fast in-order packet decoding, we have to compromise on the throughput. We study this trade-off between throughput and in-order decoding delay, and in particular how it is affected by the frequency of block-wise feedback to the source. When there is immediate feedback, we can achieve the optimal throughput and delay simultaneously. But as the feedback delay increases, we have to compromise on at least one of these metrics. We present a spectrum of coding schemes that span different points on the throughput-delay trade-off. Depending upon the delay-sensitivity and bandwidth limitations of the application, one can choose an appropriate operating point on this trade-off.
This paper investigates delay-distortion-power trade offs in transmission of quasi-stationary sources over block fading channels by studying encoder and decoder buffering techniques to smooth out the source and channel variations. Four source and channel coding schemes that consider buffer and power constraints are presented to minimize the reconstructed source distortion. The first one is a high performance scheme, which benefits from optimized source and channel rate adaptation. In the second scheme, the channel coding rate is fixed and optimized along with transmission power with respect to channel and source variations; hence this scheme enjoys simplicity of implementation. The two last schemes have fixed transmission power with optimized adaptive or fixed channel coding rate. For all the proposed schemes, closed form solutions for mean distortion, optimized rate and power are provided and in the high SNR regime, the mean distortion exponent and the asymptotic mean power gains are derived. The proposed schemes with buffering exploit the diversity due to source and channel variations. Specifically, when the buffer size is limited, fixed channel rate adaptive power scheme outperforms an adaptive rate fixed power scheme. Furthermore, analytical and numerical results demonstrate that with limited buffer size, the system performance in terms of reconstructed signal SNR saturates as transmission power is increased, suggesting that appropriate buffer size selection is important to achieve a desired reconstruction quality.
A streaming algorithm is adversarially robust if it is guaranteed to perform correctly even in the presence of an adaptive adversary. Recently, several sophisticated frameworks for robustification of classical streaming algorithms have been developed. One of the main open questions in this area is whether efficient adversarially robust algorithms exist for moment estimation problems under the turnstile streaming model, where both insertions and deletions are allowed. So far, the best known space complexity for streams of length $m$, achieved using differential privacy (DP) based techniques, is of order $tilde{O}(m^{1/2})$ for computing a constant-factor approximation with high constant probability. In this work, we propose a new simple approach to tracking moments by alternating between two different regimes: a sparse regime, in which we can explicitly maintain the current frequency vector and use standard sparse recovery techniques, and a dense regime, in which we make use of existing DP-based robustification frameworks. The results obtained using our technique break the previous $m^{1/2}$ barrier for any fixed $p$. More specifically, our space complexity for $F_2$-estimation is $tilde{O}(m^{2/5})$ and for $F_0$-estimation, i.e., counting the number of distinct elements, it is $tilde O(m^{1/3})$. All existing robustness frameworks have their space complexity depend multiplicatively on a parameter $lambda$ called the emph{flip number} of the streaming problem, where $lambda = m$ in turnstile moment estimation. The best known dependence in these frameworks (for constant factor approximation) is of order $tilde{O}(lambda^{1/2})$, and it is known to be tight for certain problems. Again, our approach breaks this barrier, achieving a dependence of order $tilde{O}(lambda^{1/2 - c(p)})$ for $F_p$-estimation, where $c(p) > 0$ depends only on $p$.
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