Do you want to publish a course? Click here

Comparative Design Space Exploration of Dense and Semi-Dense SLAM

66   0   0.0 ( 0 )
 Added by M. Zeeshan Zia
 Publication date 2015
and research's language is English




Ask ChatGPT about the research

SLAM has matured significantly over the past few years, and is beginning to appear in serious commercial products. While new SLAM systems are being proposed at every conference, evaluation is often restricted to qualitative visualizations or accuracy estimation against a ground truth. This is due to the lack of benchmarking methodologies which can holistically and quantitatively evaluate these systems. Further investigation at the level of individual kernels and parameter spaces of SLAM pipelines is non-existent, which is absolutely essential for systems research and integration. We extend the recently introduced SLAMBench framework to allow comparing two state-of-the-art SLAM pipelines, namely KinectFusion and LSD-SLAM, along the metrics of accuracy, energy consumption, and processing frame rate on two different hardware platforms, namely a desktop and an embedded device. We also analyze the pipelines at the level of individual kernels and explore their algorithmic and hardware design spaces for the first time, yielding valuable insights.



rate research

Read More

Dynamic environments are challenging for visual SLAM since the moving objects occlude the static environment features and lead to wrong camera motion estimation. In this paper, we present a novel dense RGB-D SLAM solution that simultaneously accomplishes the dynamic/static segmentation and camera ego-motion estimation as well as the static background reconstructions. Our novelty is using optical flow residuals to highlight the dynamic semantics in the RGB-D point clouds and provide more accurate and efficient dynamic/static segmentation for camera tracking and background reconstruction. The dense reconstruction results on public datasets and real dynamic scenes indicate that the proposed approach achieved accurate and efficient performances in both dynamic and static environments compared to state-of-the-art approaches.
This paper presents Kimera-Multi, the first multi-robot system that (i) is robust and capable of identifying and rejecting incorrect inter and intra-robot loop closures resulting from perceptual aliasing, (ii) is fully distributed and only relies on local (peer-to-peer) communication to achieve distributed localization and mapping, and (iii) builds a globally consistent metric-semantic 3D mesh model of the environment in real-time, where faces of the mesh are annotated with semantic labels. Kimera-Multi is implemented by a team of robots equipped with visual-inertial sensors. Each robot builds a local trajectory estimate and a local mesh using Kimera. When communication is available, robots initiate a distributed place recognition and robust pose graph optimization protocol based on a novel distributed graduated non-convexity algorithm. The proposed protocol allows the robots to improve their local trajectory estimates by leveraging inter-robot loop closures while being robust to outliers. Finally, each robot uses its improved trajectory estimate to correct the local mesh using mesh deformation techniques. We demonstrate Kimera-Multi in photo-realistic simulations, SLAM benchmarking datasets, and challenging outdoor datasets collected using ground robots. Both real and simulated experiments involve long trajectories (e.g., up to 800 meters per robot). The experiments show that Kimera-Multi (i) outperforms the state of the art in terms of robustness and accuracy, (ii) achieves estimation errors comparable to a centralized SLAM system while being fully distributed, (iii) is parsimonious in terms of communication bandwidth, (iv) produces accurate metric-semantic 3D meshes, and (v) is modular and can be also used for standard 3D reconstruction (i.e., without semantic labels) or for trajectory estimation (i.e., without reconstructing a 3D mesh).
Map-centric SLAM utilizes elasticity as a means of loop closure. This approach reduces the cost of loop closure while still provides large-scale fusion-based dense maps, when compared to the trajectory-centric SLAM approaches. In this paper, we present a novel framework for 3D LiDAR-based map-centric SLAM. Having the advantages of a map-centric approach, our method exhibits new features to overcome the shortcomings of existing systems, associated with multi-modal sensor fusion and LiDAR motion distortion. This is accomplished through the use of a local Continuous-Time (CT) trajectory representation. Also, our surface resolution preservative matching algorithm and Wishart-based surfel fusion model enables non-redundant yet dense mapping. Furthermore, we present a robust metric loop closure model to make the approach stable regardless of where the loop closure occurs. Finally, we demonstrate our approach through both simulation and real data experiments using multiple sensor payload configurations and environments to illustrate its utility and robustness.
Recent Semantic SLAM methods combine classical geometry-based estimation with deep learning-based object detection or semantic segmentation. In this paper we evaluate the quality of semantic maps generated by state-of-the-art class- and instance-aware dense semantic SLAM algorithms whose codes are publicly available and explore the impacts both semantic segmentation and pose estimation have on the quality of semantic maps. We obtain these results by providing algorithms with ground-truth pose and/or semantic segmentation data available from simulated environments. We establish that semantic segmentation is the largest source of error through our experiments, dropping mAP and OMQ performance by up to 74.3% and 71.3% respectively.
In this letter, we propose an integrated autonomous flight and semantic SLAM system that can perform long-range missions and real-time semantic mapping in highly cluttered, unstructured, and GPS-denied under-canopy environments. First, tree trunks and ground planes are detected from LIDAR scans. We use a neural network and an instance extraction algorithm to enable semantic segmentation in real time onboard the UAV. Second, detected tree trunk instances are modeled as cylinders and associated across the whole LIDAR sequence. This semantic data association constraints both robot poses as well as trunk landmark models. The output of semantic SLAM is used in state estimation, planning, and control algorithms in real time. The global planner relies on a sparse map to plan the shortest path to the global goal, and the local trajectory planner uses a small but finely discretized robot-centric map to plan a dynamically feasible and collision-free trajectory to the local goal. Both the global path and local trajectory lead to drift-corrected goals, thus helping the UAV execute its mission accurately and safely.
comments
Fetching comments Fetching comments
Sign in to be able to follow your search criteria
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا