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Coding for Network-Coded Slotted ALOHA

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 Added by Shenghao Yang
 Publication date 2015
and research's language is English




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Slotted ALOHA can benefit from physical-layer network coding (PNC) by decoding one or multiple linear combinations of the packets simultaneously transmitted in a timeslot, forming a system of linear equations. Different systems of linear equations are recovered in different timeslots. A message decoder then recovers the original packets of all the users by jointly solving multiple systems of linear equations obtained over different timeslots. We propose the batched BP decoding algorithm that combines belief propagation (BP) and local Gaussian elimination. Compared with pure Gaussian elimination decoding, our algorithm reduces the decoding complexity from cubic to linear function of the number of users. Compared with the ordinary BP decoding algorithm for low-density generator-matrix codes, our algorithm has better performance and the same order of computational complexity. We analyze the performance of the batched BP decoding algorithm by generalizing the tree-based approach and provide an approach to optimize the system performance.



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In this paper, we design a new polar slotted ALOHA (PSA) protocol over the slot erasure channels, which uses polar coding to construct the identical slot pattern (SP) assembles within each active user and base station. A theoretical analysis framework for the PSA is provided. First, by using the packet-oriented operation for the overlap packets when they conflict in a slot interval, we introduce the packet-based polarization transform and prove that this transform is independent of the packets length. Second, guided by the packet-based polarization, an SP assignment (SPA) method with the variable slot erasure probability (SEP) and a SPA method with a fixed SEP value are designed for the PSA scheme. Then, a packet-oriented successive cancellation (pSC) and a pSC list (pSCL) decoding algorithm are developed. Simultaneously, the finite-slots throughput bounds and the asymptotic throughput for the pSC algorithm are analyzed. The simulation results show that the proposed PSA scheme can achieve an improved throughput with the pSC/SCL decoding algorithm over the traditional repetition slotted ALOHA scheme.
Multiple connected devices sharing common wireless resources might create interference if they access the channel simultaneously. Medium access control (MAC) protocols gener- ally regulate the access of the devices to the shared channel to limit signal interference. In particular, irregular repetition slotted ALOHA (IRSA) techniques can achieve high-throughput performance when interference cancellation methods are adopted to recover from collisions. In this work, we study the finite length performance for IRSA schemes by building on the analogy between successive interference cancellation and iterative belief- propagation on erasure channels. We use a novel combinatorial derivation based on the matrix-occupancy theory to compute the error probability and we validate our method with simulation results.
We present a comprehensive steady-state analysis of threshold-ALOHA, a distributed age-aware modification of slotted ALOHA proposed in recent literature. In threshold-ALOHA, each terminal suspends its transmissions until the Age of Information (AoI) of the status update flow it is sending reaches a certain threshold $Gamma$. Once the age exceeds $Gamma$, the terminal attempts transmission with constant probability $tau$ in each slot, as in standard slotted ALOHA. We analyze the time-average expected AoI attained by this policy, and explore its scaling with network size, $n$. We derive the probability distribution of the number of active users at steady state, and show that as network size increases the policy converges to one that runs slotted ALOHA with fewer sources: on average about one fifth of the users is active at any time. We obtain an expression for steady-state expected AoI and use this to optimize the parameters $Gamma$ and $tau$, resolving the conjectures in cite{doga} by confirming that the optimal age threshold and transmission probability are $2.2n$ and $4.69/n$, respectively. We find that the optimal AoI scales with the network size as $1.4169n$, which is almost half the minimum AoI achievable with slotted ALOHA, while the loss from the maximum throughput of $e^{-1}$ remains below $1%$. We compare the performance of this rudimentary algorithm to that of the SAT policy that dynamically adapts its transmission probabilities.
This letter investigates a new class of index coding problems. One sender broadcasts packets to multiple users, each desiring a subset, by exploiting prior knowledge of linear combinations of packets. We refer to this class of problems as index coding with coded side-information. Our aim is to characterize the minimum index code length that the sender needs to transmit to simultaneously satisfy all user requests. We show that the optimal binary vector index code length is equal to the minimum rank (minrank) of a matrix whose elements consist of the sets of desired packet indices and side- information encoding matrices. This is the natural extension of matrix minrank in the presence of coded side information. Using the derived expression, we propose a greedy randomized algorithm to minimize the rank of the derived matrix.
Index coding is a source coding problem in which a broadcaster seeks to meet the different demands of several users, each of whom is assumed to have some prior information on the data held by the sender. If the sender knows its clients requests and their side-information sets, then the number of packet transmissions required to satisfy all users demands can be greatly reduced if the data is encoded before sending. The collection of side-information indices as well as the indices of the requested data is described as an instance of the index coding with side-information (ICSI) problem. The encoding function is called the index code of the instance, and the number of transmissions employed by the code is referred to as its length. The main ICSI problem is to determine the optimal length of an index code for and instance. As this number is hard to compute, bounds approximating it are sought, as are algorithms to compute efficient index codes. Two interesting generalizations of the problem that have appeared in the literature are the subject of this work. The first of these is the case of index coding with coded side information, in which linear combinations of the source data are both requested by and held as users side-information. The second is the introduction of error-correction in the problem, in which the broadcast channel is subject to noise. In this paper we characterize the optimal length of a scalar or vector linear index code with coded side information (ICCSI) over a finite field in terms of a generalized min-rank and give bounds on this number based on constructions of random codes for an arbitrary instance. We furthermore consider the length of an optimal error correcting code for an instance of the ICCSI problem and obtain bounds on this number, both for the Hamming metric and for rank-metric errors. We describe decoding algorithms for both categories of errors.
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