No Arabic abstract
Considering the high heterogeneity of the ontologies pub-lished on the web, ontology matching is a crucial issue whose aim is to establish links between an entity of a source ontology and one or several entities from a target ontology. Perfectible similarity measures, consid-ered as sources of information, are combined to establish these links. The theory of belief functions is a powerful mathematical tool for combining such uncertain information. In this paper, we introduce a decision pro-cess based on a distance measure to identify the best possible matching entities for a given source entity.
We propose a new approach for solving a class of discrete decision making problems under uncertainty with positive cost. This issue concerns multiple and diverse fields such as engineering, economics, artificial intelligence, cognitive science and many others. Basically, an agent has to choose a single or series of actions from a set of options, without knowing for sure their consequences. Schematically, two main approaches have been followed: either the agent learns which option is the correct one to choose in a given situation by trial and error, or the agent already has some knowledge on the possible consequences of his decisions; this knowledge being generally expressed as a conditional probability distribution. In the latter case, several optimal or suboptimal methods have been proposed to exploit this uncertain knowledge in various contexts. In this work, we propose following a different approach, based on the geometric intuition of distance. More precisely, we define a goal independent quasimetric structure on the state space, taking into account both cost function and transition probability. We then compare precision and computation time with classical approaches.
The recent years have witnessed the rise of accurate but obscure decision systems which hide the logic of their internal decision processes to the users. The lack of explanations for the decisions of black box systems is a key ethical issue, and a limitation to the adoption of machine learning components in socially sensitive and safety-critical contexts. %Therefore, we need explanations that reveals the reasons why a predictor takes a certain decision. In this paper we focus on the problem of black box outcome explanation, i.e., explaining the reasons of the decision taken on a specific instance. We propose LORE, an agnostic method able to provide interpretable and faithful explanations. LORE first leans a local interpretable predictor on a synthetic neighborhood generated by a genetic algorithm. Then it derives from the logic of the local interpretable predictor a meaningful explanation consisting of: a decision rule, which explains the reasons of the decision; and a set of counterfactual rules, suggesting the changes in the instances features that lead to a different outcome. Wide experiments show that LORE outperforms existing methods and baselines both in the quality of explanations and in the accuracy in mimicking the black box.
Reasoning with declarative knowledge (RDK) and sequential decision-making (SDM) are two key research areas in artificial intelligence. RDK methods reason with declarative domain knowledge, including commonsense knowledge, that is either provided a priori or acquired over time, while SDM methods (probabilistic planning and reinforcement learning) seek to compute action policies that maximize the expected cumulative utility over a time horizon; both classes of methods reason in the presence of uncertainty. Despite the rich literature in these two areas, researchers have not fully explored their complementary strengths. In this paper, we survey algorithms that leverage RDK methods while making sequential decisions under uncertainty. We discuss significant developments, open problems, and directions for future work.
This paper mainly studies the rule acquisition and attribute reduction for formal decision context based on two new kinds of decision rules, namely I-decision rules and II-decision rules. The premises of these rules are object-oriented concepts, and the conclusions are formal concept and property-oriented concept respectively. The rule acquisition algorithms for I-decision rules and II-decision rules are presented. Some comparative analysis of these algorithms with the existing algorithms are examined which shows that the algorithms presented in this study behave well. The attribute reduction approaches to preserve I-decision rules and II-decision rules are presented by using discernibility matrix.
We study the design of autonomous agents that are capable of deceiving outside observers about their intentions while carrying out tasks in stochastic, complex environments. By modeling the agents behavior as a Markov decision process, we consider a setting where the agent aims to reach one of multiple potential goals while deceiving outside observers about its true goal. We propose a novel approach to model observer predictions based on the principle of maximum entropy and to efficiently generate deceptive strategies via linear programming. The proposed approach enables the agent to exhibit a variety of tunable deceptive behaviors while ensuring the satisfaction of probabilistic constraints on the behavior. We evaluate the performance of the proposed approach via comparative user studies and present a case study on the streets of Manhattan, New York, using real travel time distributions.