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Transfer Learning, Soft Distance-Based Bias, and the Hierarchical BOA

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 Added by Martin Pelikan
 Publication date 2012
and research's language is English




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An automated technique has recently been proposed to transfer learning in the hierarchical Bayesian optimization algorithm (hBOA) based on distance-based statistics. The technique enables practitioners to improve hBOA efficiency by collecting statistics from probabilistic models obtained in previous hBOA runs and using the obtained statistics to bias future hBOA runs on similar problems. The purpose of this paper is threefold: (1) test the technique on several classes of NP-complete problems, including MAXSAT, spin glasses and minimum vertex cover; (2) demonstrate that the technique is effective even when previous runs were done on problems of different size; (3) provide empirical evidence that combining transfer learning with other efficiency enhancement techniques can often yield nearly multiplicative speedups.

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For many optimization problems it is possible to define a distance metric between problem variables that correlates with the likelihood and strength of interactions between the variables. For example, one may define a metric so that the dependencies between variables that are closer to each other with respect to the metric are expected to be stronger than the dependencies between variables that are further apart. The purpose of this paper is to describe a method that combines such a problem-specific distance metric with information mined from probabilistic models obtained in previous runs of estimation of distribution algorithms with the goal of solving future problem instances of similar type with increased speed, accuracy and reliability. While the focus of the paper is on additively decomposable problems and the hierarchical Bayesian optimization algorithm, it should be straightforward to generalize the approach to other model-directed optimization techniques and other problem classes. Compared to other techniques for learning from experience put forward in the past, the proposed technique is both more practical and more broadly applicable.
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Sparse-reward domains are challenging for reinforcement learning algorithms since significant exploration is needed before encountering reward for the first time. Hierarchical reinforcement learning can facilitate exploration by reducing the number of decisions necessary before obtaining a reward. In this paper, we present a novel hierarchical reinforcement learning framework based on the compression of an invariant state space that is common to a range of tasks. The algorithm introduces subtasks which consist of moving between the state partitions induced by the compression. Results indicate that the algorithm can successfully solve complex sparse-reward domains, and transfer knowledge to solve new, previously unseen tasks more quickly.
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