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The turbulent destruction of clouds - I. A k-epsilon treatment of turbulence in 2D models of adiabatic shock-cloud interactions

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 Added by Julian Pittard
 Publication date 2008
  fields Physics
and research's language is English




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The interaction of a shock with a cloud has been extensively studied in the literature, where the effects of magnetic fields, radiative cooling and thermal conduction have been considered. However, the formation of fully developed turbulence has often been prevented by the artificial viscosity inherent in hydrodynamical simulations, and a uniform post-shock flow has been assumed in all previous single-cloud studies. In reality, the flow behind the shock is also likely to be turbulent, with non-uniform density, pressure and velocity structure created as the shock sweeps over inhomogenities upstream of the cloud. To address these twin issues we use a sub-grid compressible k-epsilon turbulence model to estimate the properties of the turbulence generated in shock-cloud interactions and the resulting increase in the transport coefficients that the turbulence brings. A detailed comparison with the output from an inviscid hydrodynamical code puts these new results into context. We find that cloud destruction in inviscid and k-epsilon models occurs at roughly the same speed when the post-shock flow is smooth and when the density contrast between the cloud and inter-cloud medium is less than 100. However, there are increasing and significant differences as this contrast increases. Clouds subjected to strong ``buffeting by a highly turbulent post-shock environment are destroyed significantly quicker. Additional calculations with an inviscid code where the post-shock flow is given random, grid-scale, motions confirms the more rapid destruction of the cloud. Our results clearly show that turbulence plays an important role in shock-cloud interactions, and that environmental turbulence adds a new dimension to the parameter space which has hitherto been studied (abridged).



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We present 3D hydrodynamic simulations of the adiabatic interaction of a shock with a dense, spherical cloud. We compare how the nature of the interaction changes with the Mach number of the shock, $M$, and the density contrast of the cloud, $chi$. We examine the differences with 2D axisymmetric calculations, perform detailed resolution tests, and compare inviscid results to those obtained with the inclusion of a $k$-$epsilon$ subgrid turbulence model. Resolutions of 32-64 cells per cloud radius are the minimum necessary to capture the dominant dynamical processes in 3D simulations, while the 3D inviscid and $k$-$epsilon$ simulations typically show very good agreement. Clouds accelerate and mix up to 5 times faster when they are poorly resolved. The interaction proceeds very similarly in 2D and 3D - although non-azimuthal modes lead to different behaviour, there is very little effect on key global quantities such as the lifetime of the cloud and its acceleration. In particular, we do not find significant differences in the hollowing or voiding of the cloud between 2D and 3D simulations with $M=10$ and $chi=10$, which contradicts previous work in the literature.
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