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Solving Constraint Satisfaction Problems through Belief Propagation-guided decimation

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 Publication date 2019
and research's language is English




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Message passing algorithms have proved surprisingly successful in solving hard constraint satisfaction problems on sparse random graphs. In such applications, variables are fixed sequentially to satisfy the constraints. Message passing is run after each step. Its outcome provides an heuristic to make choices at next step. This approach has been referred to as `decimation, with reference to analogous procedures in statistical physics. The behavior of decimation procedures is poorly understood. Here we consider a simple randomized decimation algorithm based on belief propagation (BP), and analyze its behavior on random k-satisfiability formulae. In particular, we propose a tree model for its analysis and we conjecture that it provides asymptotically exact predictions in the limit of large instances. This conjecture is confirmed by numerical simulations.



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We introduce and study the random locked constraint satisfaction problems. When increasing the density of constraints, they display a broad clustered phase in which the space of solutions is divided into many isolated points. While the phase diagram can be found easily, these problems, in their clustered phase, are extremely hard from the algorithmic point of view: the best known algorithms all fail to find solutions. We thus propose new benchmarks of really hard optimization problems and provide insight into the origin of their typical hardness.
Several algorithms for solving constraint satisfaction problems are based on survey propagation, a variational inference scheme used to obtain approximate marginal probability estimates for variable assignments. These marginals correspond to how frequently each variable is set to true among satisfying assignments, and are used to inform branching decisions during search; however, marginal estimates obtained via survey propagation are approximate and can be self-contradictory. We introduce a more general branching strategy based on streamlining constraints, which sidestep hard assignments to variables. We show that streamlined solvers consistently outperform decimation-based solvers on random k-SAT instances for several problem sizes, shrinking the gap between empirical performance and theoretical limits of satisfiability by 16.3% on average for k=3,4,5,6.
162 - Guilhem Semerjian 2007
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Designing a search heuristic for constraint programming that is reliable across problem domains has been an important research topic in recent years. This paper concentrates on one family of candidates: counting-based search. Such heuristics seek to make branching decisions that preserve most of the solutions by determining what proportion of solutions to each individual constraint agree with that decision. Whereas most generic search heuristics in constraint programming rely on local information at the level of the individual variable, our search heuristics are based on more global information at the constraint level. We design several algorithms that are used to count the number of solutions to specific families of constraints and propose some search heuristics exploiting such information. The experimental part of the paper considers eight problem domains ranging from well-established benchmark puzzles to rostering and sport scheduling. An initial empirical analysis identifies heuristic maxSD as a robust candidate among our proposals.eWe then evaluate the latter against the state of the art, including the latest generic search heuristics, restarts, and discrepancy-based tree traversals. Experimental results show that counting-based search generally outperforms other generic heuristics.
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