ترغب بنشر مسار تعليمي؟ اضغط هنا

A Value-Function-based Interior-point Method for Non-convex Bi-level Optimization

181   0   0.0 ( 0 )
 نشر من قبل Risheng Liu
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Bi-level optimization model is able to capture a wide range of complex learning tasks with practical interest. Due to the witnessed efficiency in solving bi-level programs, gradient-based methods have gained popularity in the machine learning community. In this work, we propose a new gradient-based solution scheme, namely, the Bi-level Value-Function-based Interior-point Method (BVFIM). Following the main idea of the log-barrier interior-point scheme, we penalize the regularized value function of the lower level problem into the upper level objective. By further solving a sequence of differentiable unconstrained approximation problems, we consequently derive a sequential programming scheme. The numerical advantage of our scheme relies on the fact that, when gradient methods are applied to solve the approximation problem, we successfully avoid computing any expensive Hessian-vector or Jacobian-vector product. We prove the convergence without requiring any convexity assumption on either the upper level or the lower level objective. Experiments demonstrate the efficiency of the proposed BVFIM on non-convex bi-level problems.



قيم البحث

اقرأ أيضاً

This paper considers decentralized stochastic optimization over a network of $n$ nodes, where each node possesses a smooth non-convex local cost function and the goal of the networked nodes is to find an $epsilon$-accurate first-order stationary poin t of the sum of the local costs. We focus on an online setting, where each node accesses its local cost only by means of a stochastic first-order oracle that returns a noisy version of the exact gradient. In this context, we propose a novel single-loop decentralized hybrid variance-reduced stochastic gradient method, called GT-HSGD, that outperforms the existing approaches in terms of both the oracle complexity and practical implementation. The GT-HSGD algorithm implements specialized local hybrid stochastic gradient estimators that are fused over the network to track the global gradient. Remarkably, GT-HSGD achieves a network topology-independent oracle complexity of $O(n^{-1}epsilon^{-3})$ when the required error tolerance $epsilon$ is small enough, leading to a linear speedup with respect to the centralized optimal online variance-reduced approaches that operate on a single node. Numerical experiments are provided to illustrate our main technical results.
We study decentralized non-convex finite-sum minimization problems described over a network of nodes, where each node possesses a local batch of data samples. In this context, we analyze a single-timescale randomized incremental gradient method, call ed GT-SAGA. GT-SAGA is computationally efficient as it evaluates one component gradient per node per iteration and achieves provably fast and robust performance by leveraging node-level variance reduction and network-level gradient tracking. For general smooth non-convex problems, we show the almost sure and mean-squared convergence of GT-SAGA to a first-order stationary point and further describe regimes of practical significance where it outperforms the existing approaches and achieves a network topology-independent iteration complexity respectively. When the global function satisfies the Polyak-Lojaciewisz condition, we show that GT-SAGA exhibits linear convergence to an optimal solution in expectation and describe regimes of practical interest where the performance is network topology-independent and improves upon the existing methods. Numerical experiments are included to highlight the main convergence aspects of GT-SAGA in non-convex settings.
We lower bound the complexity of finding $epsilon$-stationary points (with gradient norm at most $epsilon$) using stochastic first-order methods. In a well-studied model where algorithms access smooth, potentially non-convex functions through queries to an unbiased stochastic gradient oracle with bounded variance, we prove that (in the worst case) any algorithm requires at least $epsilon^{-4}$ queries to find an $epsilon$ stationary point. The lower bound is tight, and establishes that stochastic gradient descent is minimax optimal in this model. In a more restrictive model where the noisy gradient estimates satisfy a mean-squared smoothness property, we prove a lower bound of $epsilon^{-3}$ queries, establishing the optimality of recently proposed variance reduction techniques.
We introduce SPRING, a novel stochastic proximal alternating linearized minimization algorithm for solving a class of non-smooth and non-convex optimization problems. Large-scale imaging problems are becoming increasingly prevalent due to advances in data acquisition and computational capabilities. Motivated by the success of stochastic optimization methods, we propose a stochastic variant of proximal alternating linearized minimization (PALM) algorithm cite{bolte2014proximal}. We provide global convergence guarantees, demonstrating that our proposed method with variance-reduced stochastic gradient estimators, such as SAGA cite{SAGA} and SARAH cite{sarah}, achieves state-of-the-art oracle complexities. We also demonstrate the efficacy of our algorithm via several numerical examples including sparse non-negative matrix factorization, sparse principal component analysis, and blind image deconvolution.
In this paper, an inexact proximal-point penalty method is studied for constrained optimization problems, where the objective function is non-convex, and the constraint functions can also be non-convex. The proposed method approximately solves a sequ ence of subproblems, each of which is formed by adding to the original objective function a proximal term and quadratic penalty terms associated to the constraint functions. Under a weak-convexity assumption, each subproblem is made strongly convex and can be solved effectively to a required accuracy by an optimal gradient-based method. The computational complexity of the proposed method is analyzed separately for the cases of convex constraint and non-convex constraint. For both cases, the complexity results are established in terms of the number of proximal gradient steps needed to find an $varepsilon$-stationary point. When the constraint functions are convex, we show a complexity result of $tilde O(varepsilon^{-5/2})$ to produce an $varepsilon$-stationary point under the Slaters condition. When the constraint functions are non-convex, the complexity becomes $tilde O(varepsilon^{-3})$ if a non-singularity condition holds on constraints and otherwise $tilde O(varepsilon^{-4})$ if a feasible initial solution is available.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا