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Localization of a robotic system within a previously mapped environment is important for reducing estimation drift and for reusing previously built maps. Existing techniques for geometry-based localization have focused on the description of local surface geometry, usually using pointclouds as the underlying representation. We propose a system for geometry-based localization that extracts features directly from an implicit surface representation: the Signed Distance Function (SDF). The SDF varies continuously through space, which allows the proposed system to extract and utilize features describing both surfaces and free-space. Through evaluations on public datasets, we demonstrate the flexibility of this approach, and show an increase in localization performance over state-of-the-art handcrafted surfaces-only descriptors. We achieve an average improvement of ~12% on an RGB-D dataset and ~18% on a LiDAR-based dataset. Finally, we demonstrate our system for localizing a LiDAR-equipped MAV within a previously built map of a search and rescue training ground.
Metric localization plays a critical role in vision-based navigation. For overcoming the degradation of matching photometry under appearance changes, recent research resorted to introducing geometry constraints of the prior scene structure. In this p
In many applications, maintaining a consistent map of the environment is key to enabling robotic platforms to perform higher-level decision making. Detection of already visited locations is one of the primary ways in which map consistency is maintain
Globally consistent dense maps are a key requirement for long-term robot navigation in complex environments. While previous works have addressed the challenges of dense mapping and global consistency, most require more computational resources than ma
Neural networks that map 3D coordinates to signed distance function (SDF) or occupancy values have enabled high-fidelity implicit representations of object shape. This paper develops a new shape model that allows synthesizing novel distance views by
We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the rendering process