ﻻ يوجد ملخص باللغة العربية
In this work we investigate the strategic learning implications of the deployment of sponsored search auction mechanisms that obey to fairness criteria. We introduce a new class of mechanisms composing a traditional Generalized Second Price auction (GSP) with different fair division schemes to achieve some desired level of fairness between two groups of Bayesian strategic advertisers. We propose two mechanisms, $beta$-Fair GSP and GSP-EFX, that compose GSP with, respectively, an envy-free up to one item (EF1), and an envy-free up to any item (EFX) fair division scheme. The payments of GSP are adjusted in order to compensate the advertisers that suffer a loss of efficiency due the fair division stage. We prove that, for both mechanisms, if bidders play so as to minimize their external regret they are guaranteed to reach an equilibrium with good social welfare. We also prove that the mechanisms are budget balanced, so that the payments charged by the traditional GSP mechanism are a good proxy of the total compensation offered to the advertisers. Finally, we evaluate the quality of the allocations of the two mechanisms through experiments on real-world data.
Sponsored Search Auctions (SSAs) arguably represent the problem at the intersection of computer science and economics with the deepest applications in real life. Within the realm of SSAs, the study of the effects that showing one ad has on the other
In this study, we apply reinforcement learning techniques and propose what we call reinforcement mechanism design to tackle the dynamic pricing problem in sponsored search auctions. In contrast to previous game-theoretical approaches that heavily rel
This paper studies equilibrium quality of semi-separable position auctions (known as the Ad Types setting) with greedy or optimal allocation combined with generalized second-price (GSP) or Vickrey-Clarke-Groves (VCG) pricing. We make three contributi
We study correlated equilibria and coarse equilibria of simple first-price single-item auctions in the simplest auction model of full information. Nash equilibria are known to always yield full efficiency and a revenue that is at least the second-hig
A mediator is a well-known construct in game theory, and is an entity that plays on behalf of some of the agents who choose to use its services, while the rest of the agents participate in the game directly. We initiate a game theoretic study of spon