ترغب بنشر مسار تعليمي؟ اضغط هنا

AIBench Training: Balanced Industry-Standard AI Training Benchmarking

359   0   0.0 ( 0 )
 نشر من قبل Fei Tang
 تاريخ النشر 2020
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Earlier-stage evaluations of a new AI architecture/system need affordable benchmarks. Only using a few AI component benchmarks like MLPerfalone in the other stages may lead to misleading conclusions. Moreover, the learning dynamics are not well understood, and the benchmarks shelf-life is short. This paper proposes a balanced benchmarking methodology. We use real-world benchmarks to cover the factors space that impacts the learning dynamics to the most considerable extent. After performing an exhaustive survey on Internet service AI domains, we identify and implement nineteen representative AI tasks with state-of-the-art models. For repeatable performance ranking (RPR subset) and workload characterization (WC subset), we keep two subsets to a minimum for affordability. We contribute by far the most comprehensive AI training benchmark suite. The evaluations show: (1) AIBench Training (v1.1) outperforms MLPerfTraining (v0.7) in terms of diversity and representativeness of model complexity, computational cost, convergent rate, computation, and memory access patterns, and hotspot functions; (2) Against the AIBench full benchmarks, its RPR subset shortens the benchmarking cost by 64%, while maintaining the primary workload characteristics; (3) The performance ranking shows the single-purpose AI accelerator like TPU with the optimized TensorFlowframework performs better than that of GPUs while losing the latters general support for various AI models. The specification, source code, and performance numbers are available from the AIBench homepage https://www.benchcouncil.org/aibench-training/index.html.



قيم البحث

اقرأ أيضاً

70 - Wanling Gao , Fei Tang , Lei Wang 2019
Todays Internet Services are undergoing fundamental changes and shifting to an intelligent computing era where AI is widely employed to augment services. In this context, many innovative AI algorithms, systems, and architectures are proposed, and thu s the importance of benchmarking and evaluating them rises. However, modern Internet services adopt a microservice-based architecture and consist of various modules. The diversity of these modules and complexity of execution paths, the massive scale and complex hierarchy of datacenter infrastructure, the confidential issues of data sets and workloads pose great challenges to benchmarking. In this paper, we present the first industry-standard Internet service AI benchmark suite---AIBench with seventeen industry partners, including several top Internet service providers. AIBench provides a highly extensible, configurable, and flexible benchmark framework that contains loosely coupled modules. We identify sixteen prominent AI problem domains like learning to rank, each of which forms an AI component benchmark, from three most important Internet service domains: search engine, social network, and e-commerce, which is by far the most comprehensive AI benchmarking effort. On the basis of the AIBench framework, abstracting the real-world data sets and workloads from one of the top e-commerce providers, we design and implement the first end-to-end Internet service AI benchmark, which contains the primary modules in the critical paths of an industry scale application and is scalable to deploy on different cluster scales. The specifications, source code, and performance numbers are publicly available from the benchmark council web site http://www.benchcouncil.org/AIBench/index.html.
Deep neural networks have enabled progress in a wide variety of applications. Growing the size of the neural network typically results in improved accuracy. As model sizes grow, the memory and compute requirements for training these models also incre ases. We introduce a technique to train deep neural networks using half precision floating point numbers. In our technique, weights, activations and gradients are stored in IEEE half-precision format. Half-precision floating numbers have limited numerical range compared to single-precision numbers. We propose two techniques to handle this loss of information. Firstly, we recommend maintaining a single-precision copy of the weights that accumulates the gradients after each optimizer step. This single-precision copy is rounded to half-precision format during training. Secondly, we propose scaling the loss appropriately to handle the loss of information with half-precision gradients. We demonstrate that this approach works for a wide variety of models including convolution neural networks, recurrent neural networks and generative adversarial networks. This technique works for large scale models with more than 100 million parameters trained on large datasets. Using this approach, we can reduce the memory consumption of deep learning models by nearly 2x. In future processors, we can also expect a significant computation speedup using half-precision hardware units.
Domain-specific software and hardware co-design is encouraging as it is much easier to achieve efficiency for fewer tasks. Agile domain-specific benchmarking speeds up the process as it provides not only relevant design inputs but also relevant metri cs, and tools. Unfortunately, modern workloads like Big data, AI, and Internet services dwarf the traditional one in terms of code size, deployment scale, and execution path, and hence raise serious benchmarking challenges. This paper proposes an agile domain-specific benchmarking methodology. Together with seventeen industry partners, we identify ten important end-to-end application scenarios, among which sixteen representative AI tasks are distilled as the AI component benchmarks. We propose the permutations of essential AI and non-AI component benchmarks as end-to-end benchmarks. An end-to-end benchmark is a distillation of the essential attributes of an industry-scale application. We design and implement a highly extensible, configurable, and flexible benchmark framework, on the basis of which, we propose the guideline for building end-to-end benchmarks, and present the first end-to-end Internet service AI benchmark. The preliminary evaluation shows the value of our benchmark suite---AIBench against MLPerf and TailBench for hardware and software designers, micro-architectural researchers, and code developers. The specifications, source code, testbed, and results are publicly available from the web site url{http://www.benchcouncil.org/AIBench/index.html}.
Quantum annealing (QA) is a hardware-based heuristic optimization and sampling method applicable to discrete undirected graphical models. While similar to simulated annealing, QA relies on quantum, rather than thermal, effects to explore complex sear ch spaces. For many classes of problems, QA is known to offer computational advantages over simulated annealing. Here we report on the ability of recent QA hardware to accelerate training of fully visible Boltzmann machines. We characterize the sampling distribution of QA hardware, and show that in many cases, the quantum distributions differ significantly from classical Boltzmann distributions. In spite of this difference, training (which seeks to match data and model statistics) using standard classical gradient updates is still effective. We investigate the use of QA for seeding Markov chains as an alternative to contrastive divergence (CD) and persistent contrastive divergence (PCD). Using $k=50$ Gibbs steps, we show that for problems with high-energy barriers between modes, QA-based seeds can improve upon chains with CD and PCD initializations. For these hard problems, QA gradient estimates are more accurate, and allow for faster learning. Furthermore, and interestingly, even the case of raw QA samples (that is, $k=0$) achieved similar improvements. We argue that this relates to the fact that we are training a quantum rather than classical Boltzmann distribution in this case. The learned parameters give rise to hardware QA distributions closely approximating classical Boltzmann distributions that are hard to train with CD/PCD.
A fundamental task for artificial intelligence is learning. Deep Neural Networks have proven to cope perfectly with all learning paradigms, i.e. supervised, unsupervised, and reinforcement learning. Nevertheless, traditional deep learning approaches make use of cloud computing facilities and do not scale well to autonomous agents with low computational resources. Even in the cloud, they suffer from computational and memory limitations, and they cannot be used to model adequately large physical worlds for agents which assume networks with billions of neurons. These issues are addressed in the last few years by the emerging topic of sparse training, which trains sparse networks from scratch. This paper discusses sparse training state-of-the-art, its challenges and limitations while introducing a couple of new theoretical research directions which has the potential of alleviating sparse training limitations to push deep learning scalability well beyond its current boundaries. Nevertheless, the theoretical advancements impact in complex multi-agents settings is discussed from a real-world perspective, using the smart grid case study.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا