ترغب بنشر مسار تعليمي؟ اضغط هنا

Beyond Camera Motion Blur Removing: How to Handle Outliers in Deblurring

176   0   0.0 ( 0 )
 نشر من قبل Meng Chang
 تاريخ النشر 2020
والبحث باللغة English




اسأل ChatGPT حول البحث

Camera motion deblurring is an important low-level vision task for achieving better imaging quality. When a scene has outliers such as saturated pixels, the captured blurred image becomes more difficult to restore. In this paper, we propose a novel method to handle camera motion blur with outliers. We first propose an edge-aware scale-recurrent network (EASRN) to conduct deblurring. EASRN has a separate deblurring module that removes blur at multiple scales and an upsampling module that fuses different input scales. Then a salient edge detection network is proposed to supervise the training process and constraint the edges restoration. By simulating camera motion and adding various light sources, we can generate blurred images with saturation cutoff. Using the proposed data generation method, our network can learn to deal with outliers effectively. We evaluate our method on public test datasets including the GoPro dataset, Kohlers dataset and Lais dataset. Both objective evaluation indexes and subjective visualization show that our method results in better deblurring quality than other state-of-the-art approaches.



قيم البحث

اقرأ أيضاً

The defocus deblurring raised from the finite aperture size and exposure time is an essential problem in the computational photography. It is very challenging because the blur kernel is spatially varying and difficult to estimate by traditional metho ds. Due to its great breakthrough in low-level tasks, convolutional neural networks (CNNs) have been introduced to the defocus deblurring problem and achieved significant progress. However, they apply the same kernel for different regions of the defocus blurred images, thus it is difficult to handle these nonuniform blurred images. To this end, this study designs a novel blur-aware multi-branch network (BaMBNet), in which different regions (with different blur amounts) should be treated differentially. In particular, we estimate the blur amounts of different regions by the internal geometric constraint of the DP data, which measures the defocus disparity between the left and right views. Based on the assumption that different image regions with different blur amounts have different deblurring difficulties, we leverage different networks with different capacities (emph{i.e.} parameters) to process different image regions. Moreover, we introduce a meta-learning defocus mask generation algorithm to assign each pixel to a proper branch. In this way, we can expect to well maintain the information of the clear regions while recovering the missing details of the blurred regions. Both quantitative and qualitative experiments demonstrate that our BaMBNet outperforms the state-of-the-art methods. Source code will be available at https://github.com/junjun-jiang/BaMBNet.
Recent work has shown impressive results on data-driven defocus deblurring using the two-image views available on modern dual-pixel (DP) sensors. One significant challenge in this line of research is access to DP data. Despite many cameras having DP sensors, only a limited number provide access to the low-level DP sensor images. In addition, capturing training data for defocus deblurring involves a time-consuming and tedious setup requiring the cameras aperture to be adjusted. Some cameras with DP sensors (e.g., smartphones) do not have adjustable apertures, further limiting the ability to produce the necessary training data. We address the data capture bottleneck by proposing a procedure to generate realistic DP data synthetically. Our synthesis approach mimics the optical image formation found on DP sensors and can be applied to virtual scenes rendered with standard computer software. Leveraging these realistic synthetic DP images, we introduce a recurrent convolutional network (RCN) architecture that improves deblurring results and is suitable for use with single-frame and multi-frame data (e.g., video) captured by DP sensors. Finally, we show that our synthetic DP data is useful for training DNN models targeting video deblurring applications where access to DP data remains challenging.
In this paper, we propose a novel design of image deblurring in the form of one-shot convolution filtering that can directly convolve with naturally blurred images for restoration. The problem of optical blurring is a common disadvantage to many imag ing applications that suffer from optical imperfections. Despite numerous deconvolution methods that blindly estimate blurring in either inclusive or exclusive forms, they are practically challenging due to high computational cost and low image reconstruction quality. Both conditions of high accuracy and high speed are prerequisites for high-throughput imaging platforms in digital archiving. In such platforms, deblurring is required after image acquisition before being stored, previewed, or processed for high-level interpretation. Therefore, on-the-fly correction of such images is important to avoid possible time delays, mitigate computational expenses, and increase image perception quality. We bridge this gap by synthesizing a deconvolution kernel as a linear combination of Finite Impulse Response (FIR) even-derivative filters that can be directly convolved with blurry input images to boost the frequency fall-off of the Point Spread Function (PSF) associated with the optical blur. We employ a Gaussian low-pass filter to decouple the image denoising problem for image edge deblurring. Furthermore, we propose a blind approach to estimate the PSF statistics for two Gaussian and Laplacian models that are common in many imaging pipelines. Thorough experiments are designed to test and validate the efficiency of the proposed method using 2054 naturally blurred images across six imaging applications and seven state-of-the-art deconvolution methods.
We present a highly efficient blind restoration method to remove mild blur in natural images. Contrary to the mainstream, we focus on removing slight blur that is often present, damaging image quality and commonly generated by small out-of-focus, len s blur, or slight camera motion. The proposed algorithm first estimates image blur and then compensates for it by combining multiple applications of the estimated blur in a principled way. To estimate blur we introduce a simple yet robust algorithm based on empirical observations about the distribution of the gradient in sharp natural images. Our experiments show that, in the context of mild blur, the proposed method outperforms traditional and modern blind deblurring methods and runs in a fraction of the time. Our method can be used to blindly correct blur before applying off-the-shelf deep super-resolution methods leading to superior results than other highly complex and computationally demanding techniques. The proposed method estimates and removes mild blur from a 12MP image on a modern mobile phone in a fraction of a second.
We introduce the {Destructive Object Handling} (DOH) problem, which models aspects of many real-world allocation problems, such as shipping explosive munitions, scheduling processes in a cluster with fragile nodes, re-using passwords across multiple websites, and quarantining patients during a disease outbreak. In these problems, objects must be assigned to handlers, but each object has a probability of destroying itself and all the other objects allocated to the same handler. The goal is to maximize the expected value of the objects handled successfully. We show that finding the optimal allocation is $mathsf{NP}$-$mathsf{complete}$, even if all the handlers are identical. We present an FPTAS when the number of handlers is constant. We note in passing that the same technique also yields a first FPTAS for the weapons-target allocation problem cite{manne_wta} with a constant number of targets. We study the structure of DOH problems and find that they have a sort of phase transition -- in some instances it is better to spread risk evenly among the handlers, in others, one handler should be used as a ``sacrificial lamb. We show that the problem is solvable in polynomial time if the destruction probabilities depend only on the handler to which an object is assigned; if all the handlers are identical and the objects all have the same value; or if each handler can be assigned at most one object. Finally, we empirically evaluate several heuristics based on a combination of greedy and genetic algorithms. The proposed heuristics return fairly high quality solutions to very large problem instances (upto 250 objects and 100 handlers) in tens of seconds.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا