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The last decade has seen an unprecedented growth in artificial intelligence and photonic technologies, both of which drive the limits of modern-day computing devices. In line with these recent developments, this work brings together the state of the art of both fields within the framework of reinforcement learning. We present the blueprint for a photonic implementation of an active learning machine incorporating contemporary algorithms such as SARSA, Q-learning, and projective simulation. We numerically investigate its performance within typical reinforcement learning environments, showing that realistic levels of experimental noise can be tolerated or even be beneficial for the learning process. Remarkably, the architecture itself enables mechanisms of abstraction and generalization, two features which are often considered key ingredients for artificial intelligence. The proposed architecture, based on single-photon evolution on a mesh of tunable beamsplitters, is simple, scalable, and a first integration in portable systems appears to be within the reach of near-term technology.
Recent advances in quantum computing have drawn considerable attention to building realistic application for and using quantum computers. However, designing a suitable quantum circuit architecture requires expert knowledge. For example, it is non-tri
An experiment is performed to reconstruct an unknown photonic quantum state with a limited amount of copies. A semi-quantum reinforcement learning approach is employed to adapt one qubit state, an agent, to an unknown quantum state, an environment, b
One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dimensional representation using a deep network. While this approach works
Deep reinforcement learning has been recognized as an efficient technique to design optimal strategies for different complex systems without prior knowledge of the control landscape. To achieve a fast and precise control for quantum systems, we propo
We develop a general method for incentive-based programming of hybrid quantum-classical computing systems using reinforcement learning, and apply this to solve combinatorial optimization problems on both simulated and real gate-based quantum computer