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Three years ago, we released the Omniglot dataset for one-shot learning, along with five challenge tasks and a computational model that addresses these tasks. The model was not meant to be the final word on Omniglot; we hoped that the community would build on our work and develop new approaches. In the time since, we have been pleased to see wide adoption of the dataset. There has been notable progress on one-shot classification, but researchers have adopted new splits and procedures that make the task easier. There has been less progress on the other four tasks. We conclude that recent approaches are still far from human-like concept learning on Omniglot, a challenge that requires performing many tasks with a single model.
This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an unseen map. This challenge see
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