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Camera relocalisation is an important problem in computer vision, with applications in simultaneous localisation and mapping, virtual/augmented reality and navigation. Common techniques either match the current image against keyframes with known poses coming from a tracker, or establish 2D-to-3D correspondences between keypoints in the current image and points in the scene in order to estimate the camera pose. Recently, regression forests have become a popular alternative to establish such correspondences. They achieve accurate results, but must be trained offline on the target scene, preventing relocalisation in new environments. In this paper, we show how to circumvent this limitation by adapting a pre-trained forest to a new scene on the fly. Our adapted forests achieve relocalisation performance that is on par with that of offline forests, and our approach runs in under 150ms, making it desirable for real-time systems that require online relocalisation.
Many applications require a camera to be relocalised online, without expensive offline training on the target scene. Whilst both keyframe and sparse keypoint matching methods can be used online, the former often fail away from the training trajectory
Camera relocalization plays a vital role in many robotics and computer vision tasks, such as global localization, recovery from tracking failure, and loop closure detection. Recent random forests based methods directly predict 3D world locations for
Camera relocalization plays a vital role in many robotics and computer vision tasks, such as global localization, recovery from tracking failure and loop closure detection. Recent random forests based methods exploit randomly sampled pixel comparison
This work addresses the task of camera localization in a known 3D scene given a single input RGB image. State-of-the-art approaches accomplish this in two steps: firstly, regressing for every pixel in the image its 3D scene coordinate and subsequentl
In this paper, we address the problem of camera pose estimation in outdoor and indoor scenarios. In comparison to the currently top-performing methods that rely on 2D to 3D matching, we propose a model that can directly regress the camera pose from i