ترغب بنشر مسار تعليمي؟ اضغط هنا

DualVGR: A Dual-Visual Graph Reasoning Unit for Video Question Answering

158   0   0.0 ( 0 )
 نشر من قبل Jianyu Wang
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Video question answering is a challenging task, which requires agents to be able to understand rich video contents and perform spatial-temporal reasoning. However, existing graph-based methods fail to perform multi-step reasoning well, neglecting two properties of VideoQA: (1) Even for the same video, different questions may require different amount of video clips or objects to infer the answer with relational reasoning; (2) During reasoning, appearance and motion features have complicated interdependence which are correlated and complementary to each other. Based on these observations, we propose a Dual-Visual Graph Reasoning Unit (DualVGR) which reasons over videos in an end-to-end fashion. The first contribution of our DualVGR is the design of an explainable Query Punishment Module, which can filter out irrelevant visual features through multiple cycles of reasoning. The second contribution is the proposed Video-based Multi-view Graph Attention Network, which captures the relations between appearance and motion features. Our DualVGR network achieves state-of-the-art performance on the benchmark MSVD-QA and SVQA datasets, and demonstrates competitive results on benchmark MSRVTT-QA datasets. Our code is available at https://github.com/MMIR/DualVGR-VideoQA.



قيم البحث

اقرأ أيضاً

We introduce GQA, a new dataset for real-world visual reasoning and compositional question answering, seeking to address key shortcomings of previous VQA datasets. We have developed a strong and robust question engine that leverages scene graph struc tures to create 22M diverse reasoning questions, all come with functional programs that represent their semantics. We use the programs to gain tight control over the answer distribution and present a new tunable smoothing technique to mitigate question biases. Accompanying the dataset is a suite of new metrics that evaluate essential qualities such as consistency, grounding and plausibility. An extensive analysis is performed for baselines as well as state-of-the-art models, providing fine-grained results for different question types and topologies. Whereas a blind LSTM obtains mere 42.1%, and strong VQA models achieve 54.1%, human performance tops at 89.3%, offering ample opportunity for new research to explore. We strongly hope GQA will provide an enabling resource for the next generation of models with enhanced robustness, improved consistency, and deeper semantic understanding for images and language.
The predominant approach to visual question answering (VQA) relies on encoding the image and question with a black-box neural encoder and decoding a single token as the answer like yes or no. Despite this approachs strong quantitative results, it str uggles to come up with intuitive, human-readable forms of justification for the prediction process. To address this insufficiency, we reformulate VQA as a full answer generation task, which requires the model to justify its predictions in natural language. We propose LRTA [Look, Read, Think, Answer], a transparent neural-symbolic reasoning framework for visual question answering that solves the problem step-by-step like humans and provides human-readable form of justification at each step. Specifically, LRTA learns to first convert an image into a scene graph and parse a question into multiple reasoning instructions. It then executes the reasoning instructions one at a time by traversing the scene graph using a recurrent neural-symbolic execution module. Finally, it generates a full answer to the given question with natural language justifications. Our experiments on GQA dataset show that LRTA outperforms the state-of-the-art model by a large margin (43.1% v.s. 28.0%) on the full answer generation task. We also create a perturbed GQA test set by removing linguistic cues (attributes and relations) in the questions for analyzing whether a model is having a smart guess with superficial data correlations. We show that LRTA makes a step towards truly understanding the question while the state-of-the-art model tends to learn superficial correlations from the training data.
This paper presents a new video question answering task on screencast tutorials. We introduce a dataset including question, answer and context triples from the tutorial videos for a software. Unlike other video question answering works, all the answe rs in our dataset are grounded to the domain knowledge base. An one-shot recognition algorithm is designed to extract the visual cues, which helps enhance the performance of video question answering. We also propose several baseline neural network architectures based on various aspects of video contexts from the dataset. The experimental results demonstrate that our proposed models significantly improve the question answering performances by incorporating multi-modal contexts and domain knowledge.
Questions that require counting a variety of objects in images remain a major challenge in visual question answering (VQA). The most common approaches to VQA involve either classifying answers based on fixed length representations of both the image a nd question or summing fractional counts estimated from each section of the image. In contrast, we treat counting as a sequential decision process and force our model to make discrete choices of what to count. Specifically, the model sequentially selects from detected objects and learns interactions between objects that influence subsequent selections. A distinction of our approach is its intuitive and interpretable output, as discrete counts are automatically grounded in the image. Furthermore, our method outperforms the state of the art architecture for VQA on multiple metrics that evaluate counting.
89 - Akshay Kumar Gupta 2017
Visual question answering (or VQA) is a new and exciting problem that combines natural language processing and computer vision techniques. We present a survey of the various datasets and models that have been used to tackle this task. The first part of the survey details the various datasets for VQA and compares them along some common factors. The second part of this survey details the different approaches for VQA, classified into four types: non-deep learning models, deep learning models without attention, deep learning models with attention, and other models which do not fit into the first three. Finally, we compare the performances of these approaches and provide some directions for future work.

الأسئلة المقترحة

التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا