ترغب بنشر مسار تعليمي؟ اضغط هنا

Towards Just-Enough Documentation for Agile Effort Estimation: What Information Should Be Documented?

125   0   0.0 ( 0 )
 نشر من قبل Jirat Pasuksmit
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Effort estimation is an integral part of activities planning in Agile iterative development. An Agile team estimates the effort of a task based on the available information which is usually conveyed through documentation. However, as documentation has a lower priority in Agile, little is known about how documentation effort can be optimized while achieving accurate estimation. Hence, to help practitioners achieve just-enough documentation for effort estimation, we investigated the different types of documented information that practitioners considered useful for effort estimation. We conducted a survey study with 121 Agile practitioners across 25 countries. Our survey results showed that (1) despite the lower priority of documentation in Agile practices, 98% of the respondents considered documented information moderately to extremely important when estimating effort, (2) 73% of them reported that they would re-estimate a task when the documented information was changed, and (3) functional requirements, user stories, definition of done, UI wireframes, acceptance criteria, and task dependencies were ranked as the most useful types of documented information for effort estimation. Nevertheless, many respondents reported that these useful types of documented information were occasionally changing or missing. Based on our study results, we provide recommendations for agile practitioners on how effort estimation can be improved by focusing on just-enough documentation.



قيم البحث

اقرأ أيضاً

92 - Will Crichton 2020
Automatic documentation generation tools, or auto docs, are widely used to visualize information about APIs. However, each auto doc tool comes with its own unique representation of API information. In this paper, I use an information visualization an alysis of auto docs to generate potential design principles for improving their usability. Developers use auto docs as a reference by looking up relevant API primitives given partial information, or leads, about its name, type, or behavior. I discuss how auto docs can better support searching and scanning on these leads, e.g. by providing more information-dense visualizations of method signatures.
We propose a version of chaotic inflation, in which a fundamental scale M, well below the Planck scale M_P, fixes the initial value of the effective potential. If this scale happens to be the scale of grand unified theories, there are just enough e-f oldings of inflation. An initial epoch of fast-roll breaks scale-invariance at the largest observable scales.
Reliable effort estimation remains an ongoing challenge to software engineers. Accurate effort estimation is the state of art of software engineering, effort estimation of software is the preliminary phase between the client and the business enterpri se. The relationship between the client and the business enterprise begins with the estimation of the software. The credibility of the client to the business enterprise increases with the accurate estimation. Effort estimation often requires generalizing from a small number of historical projects. Generalization from such limited experience is an inherently under constrained problem. Accurate estimation is a complex process because it can be visualized as software effort prediction, as the term indicates prediction never becomes an actual. This work follows the basics of the empirical software effort estimation models. The goal of this paper is to study the empirical software effort estimation. The primary conclusion is that no single technique is best for all situations, and that a careful comparison of the results of several approaches is most likely to produce realistic estimates.
Software effort estimation models are typically developed based on an underlying assumption that all data points are equally relevant to the prediction of effort for future projects. The dynamic nature of several aspects of the software engineering p rocess could mean that this assumption does not hold in at least some cases. This study employs three kernel estimator functions to test the stationarity assumption in five software engineering datasets that have been used in the construction of software effort estimation models. The kernel estimators are used in the generation of nonuniform weights which are subsequently employed in weighted linear regression modeling. In each model, older projects are assigned smaller weights while the more recently completed projects are assigned larger weights, to reflect their potentially greater relevance to present or future projects that need to be estimated. Prediction errors are compared to those obtained from uniform models. Our results indicate that, for the datasets that exhibit underlying nonstationary processes, uniform models are more accurate than the nonuniform models; that is, models based on kernel estimator functions are worse than the models where no weighting was applied. In contrast, the accuracies of uniform and nonuniform models for datasets that exhibited stationary processes were essentially equivalent. Our analysis indicates that as the heterogeneity of a dataset increases, the effect of stationarity is overridden. The results of our study also confirm prior findings that the accuracy of effort estimation models is independent of the type of kernel estimator function used in model development.
Bellwether effect refers to the existence of exemplary projects (called the Bellwether) within a historical dataset to be used for improved prediction performance. Recent studies have shown an implicit assumption of using recently completed projects (referred to as moving window) for improved prediction accuracy. In this paper, we investigate the Bellwether effect on software effort estimation accuracy using moving windows. The existence of the Bellwether was empirically proven based on six postulations. We apply statistical stratification and Markov chain methodology to select the Bellwether moving window. The resulting Bellwether moving window is used to predict the software effort of a new project. Empirical results show that Bellwether effect exist in chronological datasets with a set of exemplary and recently completed projects representing the Bellwether moving window. Result from this study has shown that the use of Bellwether moving window with the Gaussian weighting function significantly improve the prediction accuracy.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا