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We propose and investigate a general class of discrete time and finite state space mean field game (MFG) problems with potential structure. Our model incorporates interactions through a congestion term and a price variable. It also allows hard constraints on the distribution of the agents. We analyze the connection between the MFG problem and two optimal control problems in duality. We present two families of numerical methods and detail their implementation: (i) primal-dual proximal methods (and their extension with nonlinear proximity operators), (ii) the alternating direction method of multipliers (ADMM) and a variant called ADM-G. We give some convergence results. Numerical results are provided for two examples with hard constraints.
Mean field games are concerned with the limit of large-population stochastic differential games where the agents interact through their empirical distribution. In the classical setting, the number of players is large but fixed throughout the game. Ho
We study the asymptotic organization among many optimizing individuals interacting in a suitable moderate way. We justify this limiting game by proving that its solution provides approximate Nash equilibria for large but finite player games. This pro
The theory of mean field games is a tool to understand noncooperative dynamic stochastic games with a large number of players. Much of the theory has evolved under conditions ensuring uniqueness of the mean field game Nash equilibrium. However, in so
We propose a mean field game model to study the question of how centralization of reward and computational power occur in the Bitcoin-like cryptocurrencies. Miners compete against each other for mining rewards by increasing their computational power.
We study a general class of entropy-regularized multi-variate LQG mean field games (MFGs) in continuous time with $K$ distinct sub-population of agents. We extend the notion of actions to action distributions (exploratory actions), and explicitly der