ﻻ يوجد ملخص باللغة العربية
We introduce an inversion based method, denoted as IMAge-Guided model INvErsion (IMAGINE), to generate high-quality and diverse images from only a single training sample. We leverage the knowledge of image semantics from a pre-trained classifier to achieve plausible generations via matching multi-level feature representations in the classifier, associated with adversarial training with an external discriminator. IMAGINE enables the synthesis procedure to simultaneously 1) enforce semantic specificity constraints during the synthesis, 2) produce realistic images without generator training, and 3) give users intuitive control over the generation process. With extensive experimental results, we demonstrate qualitatively and quantitatively that IMAGINE performs favorably against state-of-the-art GAN-based and inversion-based methods, across three different image domains (i.e., objects, scenes, and textures).
This paper presents a novel method to manipulate the visual appearance (pose and attribute) of a person image according to natural language descriptions. Our method can be boiled down to two stages: 1) text guided pose generation and 2) visual appear
Example-guided image synthesis aims to synthesize an image from a semantic label map and an exemplary image indicating style. We use the term style in this problem to refer to implicit characteristics of images, for example: in portraits style includ
Deep generative models have shown success in automatically synthesizing missing image regions using surrounding context. However, users cannot directly decide what content to synthesize with such approaches. We propose an end-to-end network for image
We propose a novel Edge guided Generative Adversarial Network (EdgeGAN) for photo-realistic image synthesis from semantic layouts. Although considerable improvement has been achieved, the quality of synthesized images is far from satisfactory due to
The virtual try-on task is so attractive that it has drawn considerable attention in the field of computer vision. However, presenting the three-dimensional (3D) physical characteristic (e.g., pleat and shadow) based on a 2D image is very challenging