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We consider the problem of online scheduling on a single machine in order to minimize weighted flow time. The existing algorithms for this problem (STOC 01, SODA 03, FOCS 18) all require exact knowledge of the processing time of each job. This assumption is crucial, as even a slight perturbation of the processing time would lead to polynomial competitive ratio. However, this assumption very rarely holds in real-life scenarios. In this paper, we present the first algorithm for weighted flow time which do not require exact knowledge of the processing times of jobs. Specifically, we introduce the Scheduling with Predicted Processing Time (SPPT) problem, where the algorithm is given a prediction for the processing time of each job, instead of its real processing time. For the case of a constant factor distortion between the predictions and the real processing time, our algorithms match all the best known competitiveness bounds for weighted flow time -- namely $O(log P), O(log D)$ and $O(log W)$, where $P,D,W$ are the maximum ratios of processing times, densities, and weights, respectively. For larger errors, the competitiveness of our algorithms degrades gracefully.
Shortest Remaining Processing Time (SRPT) is a well known preemptive scheduling algorithm for uniprocessor and multiprocessor systems. SRPT finds applications in the emerging areas such as scheduling of clients requests that are submitted to a web se
We consider the problem of efficiently scheduling jobs with precedence constraints on a set of identical machines in the presence of a uniform communication delay. In this setting, if two precedence-constrained jobs $u$ and $v$, with ($u prec v$), ar
Modern networks run middleboxes that offer services ranging from network address translation and server load balancing to firewalls, encryption, and compression. In an industry trend known as Network Functions Virtualization (NFV), these middleboxes
We discuss one of the most fundamental scheduling problem of processing jobs on a single machine to minimize the weighted flow time (weighted response time). Our main result is a $O(log P)$-competitive algorithm, where $P$ is the maximum-to-minimum p
Diffusion is a fundamental graph procedure and has been a basic building block in a wide range of theoretical and empirical applications such as graph partitioning and semi-supervised learning on graphs. In this paper, we study computationally effici