ﻻ يوجد ملخص باللغة العربية
Robust Mask R-CNN (Mask Regional Convolu-tional Neural Network) methods are proposed and tested for automatic detection of cracks on structures or their components that may be damaged during extreme events, such as earth-quakes. We curated a new dataset with 2,021 labeled images for training and validation and aimed to find end-to-end deep neural networks for crack detection in the field. With data augmentation and parameters fine-tuning, Path Aggregation Network (PANet) with spatial attention mechanisms and High-resolution Network (HRNet) are introduced into Mask R-CNNs. The tests on three public datasets with low- or high-resolution images demonstrate that the proposed methods can achieve a big improvement over alternative networks, so the proposed method may be sufficient for crack detection for a variety of scales in real applications.
Since the PointNet was proposed, deep learning on point cloud has been the concentration of intense 3D research. However, existing point-based methods usually are not adequate to extract the local features and the spatial pattern of a point cloud for
Over recent years, deep learning-based computer vision systems have been applied to images at an ever-increasing pace, oftentimes representing the only type of consumption for those images. Given the dramatic explosion in the number of images generat
There is an increasing need to bring machine learning to a wide diversity of hardware devices. Current frameworks rely on vendor-specific operator libraries and optimize for a narrow range of server-class GPUs. Deploying workloads to new platforms --
The world is covered with millions of buildings, and precisely knowing each instances position and extents is vital to a multitude of applications. Recently, automated building footprint segmentation models have shown superior detection accuracy than
This paper presented a deep reinforcement learning method named Double Deep Q-networks to design an end-to-end vision-based adaptive cruise control (ACC) system. A simulation environment of a highway scene was set up in Unity, which is a game engine