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Gradient clipping is commonly used in training deep neural networks partly due to its practicability in relieving the exploding gradient problem. Recently, citet{zhang2019gradient} show that clipped (stochastic) Gradient Descent (GD) converges faster than vanilla GD/SGD via introducing a new assumption called $(L_0, L_1)$-smoothness, which characterizes the violent fluctuation of gradients typically encountered in deep neural networks. However, their iteration complexities on the problem-dependent parameters are rather pessimistic, and theoretical justification of clipping combined with other crucial techniques, e.g. momentum acceleration, are still lacking. In this paper, we bridge the gap by presenting a general framework to study the clipping algorithms, which also takes momentum methods into consideration. We provide convergence analysis of the framework in both deterministic and stochastic setting, and demonstrate the tightness of our results by comparing them with existing lower bounds. Our results imply that the efficiency of clipping methods will not degenerate even in highly non-smooth regions of the landscape. Experiments confirm the superiority of clipping-based methods in deep learning tasks.
We investigate 1) the rate at which refined properties of the empirical risk---in particular, gradients---converge to their population counterparts in standard non-convex learning tasks, and 2) the consequences of this convergence for optimization. O
Motivated by the high-frequency data streams continuously generated, real-time learning is becoming increasingly important. These data streams should be processed sequentially with the property that the stream may change over time. In this streaming
Recent work has shown how to embed differentiable optimization problems (that is, problems whose solutions can be backpropagated through) as layers within deep learning architectures. This method provides a useful inductive bias for certain problems,
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