Computing Harmonic Maps and Conformal Maps on Point Clouds


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We propose a novel meshless method to compute harmonic maps and conformal maps for surfaces embedded in the Euclidean 3-space, using point cloud data only. Given a surface, or a point cloud approximation, we simply use the standard cubic lattice to approximate its $epsilon$-neighborhood. Then the harmonic map of the surface can be approximated by discrete harmonic maps on lattices. The conformal map, or the surface uniformization, is achieved by minimizing the Dirichlet energy of the harmonic map while deforming the target surface of constant curvature. We propose algorithms and numerical examples for closed surfaces and topological disks.

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