ترغب بنشر مسار تعليمي؟ اضغط هنا

Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance

93   0   0.0 ( 0 )
 نشر من قبل Minghua Liu
 تاريخ النشر 2020
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc. However, the task is challenging if the input point cloud has a low resolution, which is common in real-world scenarios (e.g., from LiDAR or Kinect sensors). Existing learning-based mesh generative methods mostly predict the surface by first building a shape embedding that is at the whole object level, a design that causes issues in generating fine-grained details and generalizing to unseen categories. Instead, we propose to leverage the input point cloud as much as possible, by only adding connectivity information to existing points. Particularly, we predict which triplets of points should form faces. Our key innovation is a surrogate of local connectivity, calculated by comparing the intrinsic/extrinsic metrics. We learn to predict this surrogate using a deep point cloud network and then feed it to an efficient post-processing module for high-quality mesh generation. We demonstrate that our method can not only preserve details, handle ambiguous structures, but also possess strong generalizability to unseen categories by experiments on synthetic and real data. The code is available at https://github.com/Colin97/Point2Mesh.



قيم البحث

اقرأ أيضاً

85 - Fangzhou Han , Can Wang , Hao Du 2021
Despite recent breakthroughs in deep learning methods for image lighting enhancement, they are inferior when applied to portraits because 3D facial information is ignored in their models. To address this, we present a novel deep learning framework fo r portrait lighting enhancement based on 3D facial guidance. Our framework consists of two stages. In the first stage, corrected lighting parameters are predicted by a network from the input bad lighting image, with the assistance of a 3D morphable model and a differentiable renderer. Given the predicted lighting parameter, the differentiable renderer renders a face image with corrected shading and texture, which serves as the 3D guidance for learning image lighting enhancement in the second stage. To better exploit the long-range correlations between the input and the guidance, in the second stage, we design an image-to-image translation network with a novel transformer architecture, which automatically produces a lighting-enhanced result. Experimental results on the FFHQ dataset and in-the-wild images show that the proposed method outperforms state-of-the-art methods in terms of both quantitative metrics and visual quality. We will publish our dataset along with more results on https://cassiepython.github.io/egsr/index.html.
Point clouds provide a compact and efficient representation of 3D shapes. While deep neural networks have achieved impressive results on point cloud learning tasks, they require massive amounts of manually labeled data, which can be costly and time-c onsuming to collect. In this paper, we leverage 3D self-supervision for learning downstream tasks on point clouds with fewer labels. A point cloud can be rotated in infinitely many ways, which provides a rich label-free source for self-supervision. We consider the auxiliary task of predicting rotations that in turn leads to useful features for other tasks such as shape classification and 3D keypoint prediction. Using experiments on ShapeNet and ModelNet, we demonstrate that our approach outperforms the state-of-the-art. Moreover, features learned by our model are complementary to other self-supervised methods and combining them leads to further performance improvement.
Face image manipulation via three-dimensional guidance has been widely applied in various interactive scenarios due to its semantically-meaningful understanding and user-friendly controllability. However, existing 3D-morphable-model-based manipulatio n methods are not directly applicable to out-of-domain faces, such as non-photorealistic paintings, cartoon portraits, or even animals, mainly due to the formidable difficulties in building the model for each specific face domain. To overcome this challenge, we propose, as far as we know, the first method to manipulate faces in arbitrary domains using human 3DMM. This is achieved through two major steps: 1) disentangled mapping from 3DMM parameters to the latent space embedding of a pre-trained StyleGAN2 that guarantees disentangled and precise controls for each semantic attribute; and 2) cross-domain adaptation that bridges domain discrepancies and makes human 3DMM applicable to out-of-domain faces by enforcing a consistent latent space embedding. Experiments and comparisons demonstrate the superiority of our high-quality semantic manipulation method on a variety of face domains with all major 3D facial attributes controllable: pose, expression, shape, albedo, and illumination. Moreover, we develop an intuitive editing interface to support user-friendly control and instant feedback. Our project page is https://cassiepython.github.io/sigasia/cddfm3d.html.
The problems of shape classification and part segmentation from 3D point clouds have garnered increasing attention in the last few years. Both of these problems, however, suffer from relatively small training sets, creating the need for statistically efficient methods to learn 3D shape representations. In this paper, we investigate the use of Approximate Convex Decompositions (ACD) as a self-supervisory signal for label-efficient learning of point cloud representations. We show that using ACD to approximate ground truth segmentation provides excellent self-supervision for learning 3D point cloud representations that are highly effective on downstream tasks. We report improvements over the state-of-the-art for unsupervised representation learning on the ModelNet40 shape classification dataset and significant gains in few-shot part segmentation on the ShapeNetPart dataset.Code available at https://github.com/matheusgadelha/PointCloudLearningACD
We develop a novel learning scheme named Self-Prediction for 3D instance and semantic segmentation of point clouds. Distinct from most existing methods that focus on designing convolutional operators, our method designs a new learning scheme to enhan ce point relation exploring for better segmentation. More specifically, we divide a point cloud sample into two subsets and construct a complete graph based on their representations. Then we use label propagation algorithm to predict labels of one subset when given labels of the other subset. By training with this Self-Prediction task, the backbone network is constrained to fully explore relational context/geometric/shape information and learn more discriminative features for segmentation. Moreover, a general associated framework equipped with our Self-Prediction scheme is designed for enhancing instance and semantic segmentation simultaneously, where instance and semantic representations are combined to perform Self-Prediction. Through this way, instance and semantic segmentation are collaborated and mutually reinforced. Significant performance improvements on instance and semantic segmentation compared with baseline are achieved on S3DIS and ShapeNet. Our method achieves state-of-the-art instance segmentation results on S3DIS and comparable semantic segmentation results compared with state-of-the-arts on S3DIS and ShapeNet when we only take PointNet++ as the backbone network.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا