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Managing post-surgical pain is critical for successful surgical outcomes. One of the challenges of pain management is accurately assessing the pain level of patients. Self-reported numeric pain ratings are limited because they are subjective, can be affected by mood, and can influence the patients perception of pain when making comparisons. In this paper, we introduce an approach that analyzes 2D and 3D facial keypoints of post-surgical patients to estimate their pain intensity level. Our approach leverages the previously unexplored capabilities of a smartphone to capture a dense 3D representation of a persons face as input for pain intensity level estimation. Our contributions are adata collection study with post-surgical patients to collect ground-truth labeled sequences of 2D and 3D facial keypoints for developing a pain estimation algorithm, a pain estimation model that uses multiple instance learning to overcome inherent limitations in facial keypoint sequences, and the preliminary results of the pain estimation model using 2D and 3D features with comparisons of alternate approaches.
Automatic estimation of pain intensity from facial expressions in videos has an immense potential in health care applications. However, domain adaptation (DA) is needed to alleviate the problem of domain shifts that typically occurs between video dat
Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such as exoske
Estimation of pain intensity from facial expressions captured in videos has an immense potential for health care applications. Given the challenges related to subjective variations of facial expressions, and operational capture conditions, the accura
Automatic pain intensity assessment has a high value in disease diagnosis applications. Inspired by the fact that many diseases and brain disorders can interrupt normal facial expression formation, we aim to develop a computational model for automati
We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which is general