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Existing approaches for graph neural networks commonly suffer from the oversmoothing issue, regardless of how neighborhoods are aggregated. Most methods also focus on transductive scenarios for fixed graphs, leading to poor generalization for unseen graphs. To address these issues, we propose a new graph neural network that considers both edge-based neighborhood relationships and node-based entity features, i.e. Graph Entities with Step Mixture via random walk (GESM). GESM employs a mixture of various steps through random walk to alleviate the oversmoothing problem, attention to dynamically reflect interrelations depending on node information, and structure-based regularization to enhance embedding representation. With intensive experiments, we show that the proposed GESM achieves state-of-the-art or comparable performances on eight benchmark graph datasets comprising transductive and inductive learning tasks. Furthermore, we empirically demonstrate the significance of considering global information.
The concept of utilizing multi-step returns for updating value functions has been adopted in deep reinforcement learning (DRL) for a number of years. Updating value functions with different backup lengths provides advantages in different aspects, inc
This paper proposes a dual-supervised uncertainty inference (DS-UI) framework for improving Bayesian estimation-based uncertainty inference (UI) in deep neural network (DNN)-based image recognition. In the DS-UI, we combine the classifier of a DNN, i
Variation Autoencoder (VAE) has become a powerful tool in modeling the non-linear generative process of data from a low-dimensional latent space. Recently, several studies have proposed to use VAE for unsupervised clustering by using mixture models t
Variational autoencoders (VAEs) have been shown to be able to generate game levels but require manual exploration of the learned latent space to generate outputs with desired attributes. While conditional VAEs address this by allowing generation to b
In this paper, we address the Online Unsupervised Domain Adaptation (OUDA) problem, where the target data are unlabelled and arriving sequentially. The traditional methods on the OUDA problem mainly focus on transforming each arriving target data to