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The travelling thief problem (TTP) is a multi-component optimisation problem involving two interdependent NP-hard components: the travelling salesman problem (TSP) and the knapsack problem (KP). Recent state-of-the-art TTP solvers modify the underlying TSP and KP solutions in an iterative and interleaved fashion. The TSP solution (cyclic tour) is typically changed in a deterministic way, while changes to the KP solution typically involve a random search, effectively resulting in a quasi-meandering exploration of the TTP solution space. Once a plateau is reached, the iterative search of the TTP solution space is restarted by using a new initial TSP tour. We propose to make the search more efficient through an adaptive surrogate model (based on a customised form of Support Vector Regression) that learns the characteristics of initial TSP tours that lead to good TTP solutions. The model is used to filter out non-promising initial TSP tours, in effect reducing the amount of time spent to find a good TTP solution. Experiments on a broad range of benchmark TTP instances indicate that the proposed approach filters out a considerable number of non-promising initial tours, at the cost of omitting only a small number of the best TTP solutions.
The travelling thief problem (TTP) is a representative of multi-component optimisation problems with interacting components. TTP combines the knapsack problem (KP) and the travelling salesman problem (TSP). A thief performs a cyclic tour through a se
The Travelling Thief Problem (TTP) is a challenging combinatorial optimization problem that attracts many scholars. The TTP interconnects two well-known NP-hard problems: the Travelling Salesman Problem (TSP) and the 0-1 Knapsack Problem (KP). Increa
In the path version of the Travelling Salesman Problem (Path-TSP), a salesman is looking for the shortest Hamiltonian path through a set of n cities. The salesman has to start his journey at a given city s, visit every city exactly once, and finally
Heuristics in theorem provers are often parameterised. Modern theorem provers such as Vampire utilise a wide array of heuristics to control the search space explosion, thereby requiring optimisation of a large set of parameters. An exhaustive search
We analyse adversarial bandit convex optimisation with an adversary that is restricted to playing functions of the form $f_t(x) = g_t(langle x, thetarangle)$ for convex $g_t : mathbb R to mathbb R$ and unknown $theta in mathbb R^d$ that is homogeneou