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We present a method for learning to drive on smooth terrain while simultaneously avoiding collisions in challenging off-road and unstructured outdoor environments using only visual inputs. Our approach applies a hybrid model-based and model-free reinforcement learning method that is entirely self-supervised in labeling terrain roughness and collisions using on-board sensors. Notably, we provide both first-person and overhead aerial image inputs to our model. We find that the fusion of these complementary inputs improves planning foresight and makes the model robust to visual obstructions. Our results show the ability to generalize to environments with plentiful vegetation, various types of rock, and sandy trails. During evaluation, our policy attained 90% smooth terrain traversal and reduced the proportion of rough terrain driven over by 6.1 times compared to a model using only first-person imagery.
Terrain adaptation is an essential capability for a ground robot to effectively traverse unstructured off-road terrain in real-world field environments such as forests. However, the expected robot behaviors generated by terrain adaptation methods can
The use of drones for aerial cinematography has revolutionized several applications and industries that require live and dynamic camera viewpoints such as entertainment, sports, and security. However, safely controlling a drone while filming a moving
We learn an interactive vision-based driving policy from pre-recorded driving logs via a model-based approach. A forward model of the world supervises a driving policy that predicts the outcome of any potential driving trajectory. To support learning
We present a method for detecting and mapping trees in noisy stereo camera point clouds, using a learned 3-D object detector. Inspired by recent advancements in 3-D object detection using a pseudo-lidar representation for stereo data, we train a Poin
We present Terrain Traversability Mapping (TTM), a real-time mapping approach for terrain traversability estimation and path planning for autonomous excavators in an unstructured environment. We propose an efficient learning-based geometric method to