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Given a set $S$ of $n$ points in the Euclidean plane, the two-center problem is to find two congruent disks of smallest radius whose union covers all points of $S$. Previously, Eppstein [SODA97] gave a randomized algorithm of $O(nlog^2n)$ expected time and Chan [CGTA99] presented a deterministic algorithm of $O(nlog^2 nlog^2log n)$ time. In this paper, we propose an $O(nlog^2 n)$ time deterministic algorithm, which improves Chans deterministic algorithm and matches the randomized bound of Eppstein. If $S$ is in convex position, then we solve the problem in $O(nlog nloglog n)$ deterministic time. Our results rely on new techniques for dynamically maintaining circular hulls under point insertions and deletions, which are of independent interest.
We study four classical graph problems -- Hamiltonian path, Traveling salesman, Minimum spanning tree, and Minimum perfect matching on geometric graphs induced by bichromatic (red and blue) points. These problems have been widely studied for points i
The quantum problem of an electron moving in a plane under the field created by two Coulombian centers admits simple analytical solutions for some particular inter-center distances. These elementary eigenfunctions, akin to those found by Demkov for t
In this paper, we study a model of simplified four-body problem called planar two-center-two-body problem. In the plane, we have two fixed centers $Q_1=(-chi,0)$, $Q_2=(0,0)$ of masses 1, and two moving bodies $Q_3$ and $Q_4$ of masses $mull 1$. They
For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and preprocessing s
For a polygonal domain with $h$ holes and a total of $n$ vertices, we present algorithms that compute the $L_1$ geodesic diameter in $O(n^2+h^4)$ time and the $L_1$ geodesic center in $O((n^4+n^2 h^4)alpha(n))$ time, respectively, where $alpha(cdot)$